边缘世界 RimWorld

边缘世界 RimWorld

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Powerful Psycast AI (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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585.994 KB
2024 年 6 月 26 日 下午 1:26
6 月 23 日 上午 10:42
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Powerful Psycast AI (Continued)

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Mlie's resurrected mods
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描述

Update of NilchEis mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2026063610



[discord.gg]
[github.com]


Empire has attained interplanetary power through their access of advanced technology and psycast, but ironically only players are capable of casting psycasts in the vanilla game. This mod allows AI to use vanilla Psycast against their enemies as well.

Gives NPC AI ability to cast following Psycast:
Disabled by default: Berserk Pulse, Manhunter Pulse, Berserk
Enabled by default: Vertigo Pulse, Waterskip, Invisibility, Beckon, Blinding Pulse, Wallraise, Smokepop, Painblock, Focus, Mass Chaos Skip, Stun, Chaos Skip, Skip, Burden
and allows factions of Neolithic and Ultra tech level (so Tribals and Empire) to generate pawns with Psycast capabilities. Specifics about generation of these Psycast-capable NPC can be adjusted at the mod settings.



Because I am not familiar with coding, I "cheated" by creating jobs that produce effects identical to that of vanilla psycast. Therefore enemy will always use psycasts with original stats even if player or any other mods happen to make modifications to psycasts.


Additional Information
  • This mod should be safe to add or remove mid-game as long as there are no NPC Psycasters present on the map.
  • Incompatible with mods that directly modify pawn spawn behaviour on C# level, such as Vanilla Psycast Expanded. VPE also supports enemy Psycast AI and storyteller that force-spawn Psycasters, so it's unnecessary to run both mods.
  • Compatible with:
    Compressed Raids -- Thank you to ryouta for adding support on their end!

Credits:
Thanks to Seanggag for Korean translation.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: psycast, enemies
21 条留言
Mlie  [作者] 9 月 20 日 下午 2:14 
@Slice of Thanatoast I dont know about the intentions of the original author
Slice of Thanatoast 9 月 20 日 下午 2:12 
Is it intentional that psycasters will spam the same buff on themselves? Had a psycaster with painblock just use it over and over on themselves until their heat maxed out.
bing bong 멍청한 병신 8 月 27 日 下午 9:22 
it doesnt seem to be compatible
Mlie  [作者] 7 月 10 日 下午 10:02 
@GladioSanctus No idea, never used either of those mods
GladioSanctus 7 月 10 日 下午 8:50 
Is it compatible with vanilla psycast expanded? How about makai psycast?
Mlie  [作者] 4 月 5 日 下午 10:06 
@Realm Imp Please post the link to the mod you want to request in the mod-requests channel of the Discord server as this saves me a lot of admin-time.
girk 4 月 5 日 下午 10:00 
@Mlie any plans to update SF grim reality?
Mlie  [作者] 4 月 5 日 下午 9:52 
@Realm Imp I cant really answer for the design decisions of the original author
girk 4 月 5 日 下午 6:26 
why only tribals and empire? hope it can also be added to other factions
Mlie  [作者] 1 月 7 日 下午 9:44 
@birdthany It does not change psycast mechanic, all features of the mod is in the description