Phantom Brigade

Phantom Brigade

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fragmentMod
   
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标签: Equipment
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2024 年 6 月 20 日 下午 2:30
2024 年 7 月 9 日 上午 2:58
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fragmentMod

描述
This mod brings a new set of fragmented missile launchers (and not only) under continuous development.
13 条留言
boomstick154 7 月 19 日 下午 2:37 
when will the 1.3 update be
boomstick154 6 月 9 日 上午 7:47 
this is a fun mod though I found out the hard way not to use in close quarters :)
.Miketan  [作者] 2 月 28 日 上午 11:58 
@jordan shrubb

First of all, thanks for the feedback! :)
Independent lock is made the way that -if concentrated- will literally obliterate one unit since total damage is divided per number of fragmented missiles. Prediction can be possible if keep running or dashing before the missile reaching you, but I understand the turn prediction seems to not include the micro missile as part of holograms (I'd say a problem in the core game).

Artillery Hinged weapon is made for this purpose: to force-target the ground rather than the target itself, since it has a blast radius that can indirectly hit the target nearby and I liked that idea!

Flamethrower was the most funny part of the mod because stock-wise it doesn't exist among the stock weapons and it is the most original work I focused my effort on, and knowing someone liked that makes me glad :)

I am planning to make a little upgrade of this mod since some parts seems to be missing. Thank you for your feedback! :)
jordan shrubb 2 月 21 日 上午 7:30 
So This Mod where to start.

i love the idea of swarm misslies but OMG these should be in a 6+ area, the micro missiles lock and target by them selves which means best time to intercept is launch before split. after split they rain hell on there own and can not be predicted. 3 tanks with this launcher overwhelmed my anti rocket systems on 2 mechs and finished of my mechs in 2 turns, (tanks wherre using buildings as cover).

but a lot of fun

the flamer ( ithinks from this mod) is just funny,

the long tom artiliery back pack (hinged weapon) is best fired at the ground not at a enemy due to its flight time.


good mod and love seeing inervation of this game :) keep up the good work
.Miketan  [作者] 2024 年 7 月 8 日 下午 12:04 
@Espresseaux yes, that was an error on my end. Will remove it asap.
I will post the patch tomorrow CEST, so I can fix it.

Sorry for the inconvenience :(
Espresseaux 2024 年 7 月 8 日 上午 6:40 
Hi, I was also wondering if you added or changed mech parts as well? There's a mech torso that sometimes shows up as Unknown with very low mass and very low integrity (3.6 mass, 70 integrity at level 5). Is that something maybe related to the mod? yours is the only one I have installed.
.Miketan  [作者] 2024 年 7 月 7 日 上午 2:26 
@Espresseaux

About the Unknown typings, the grenade launcher has a new category like the hinged weapon, this relies under a separated weapon category that will host other weapon of this kind.

About the blue pellets, I will try to investigate and see what the issue even about the range matter. the Manufacture is a custom one that comes from the mod, which is why it shows an error like that.

Again thank you for the report and still sorry for the inconvenience :(
.Miketan  [作者] 2024 年 7 月 7 日 上午 2:21 
@Espresseaux hello!
I have looked at the issue and seems there are some file missing in the mod about the translation, something went wrong with uploading on Workshop.

Thank you for reporting this, will fix it as soon as possible and sorry for the inconvenience :(
Espresseaux 2024 年 7 月 6 日 下午 9:55 
I received another Unknown/Unknown for liberating the second province. Likely the Grenade Launcher? it cannot be equipped since it has no weapon typings.
Espresseaux 2024 年 7 月 6 日 下午 5:22 
Follow up - The weapon does not seem to function. It fragments into several blue pellets that do not hit the ground & detonate. Could be because I am dashing to break lock - should I let it hit my mech?