Space Engineers

Space Engineers

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Maul [World Save]
   
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Type: World
Mod category: Experimental
标签: other_world
文件大小
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20.461 MB
2024 年 6 月 17 日 上午 8:49
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Maul [World Save]

描述
This is a world upload for those that don't have all the DLCs used in this build but want to check this ship out.

Hey everyone. I have been working in this small grid cargo ship for almost 3 weeks and i thought it was time to let it see the light of day. I did soo many changes that i had to let it go so i wouldn't tinker forever with it :P .

This ship has capacity for 6 large cargo containers or 6 large hydrogen tanks. Or a mix of both.
It has a crane mounted on a rail that can be operated using the following keys
A / D for sliding the crane along the rail.
Q / E for rotating the crane head
W / S for extending or contracting the graving arm
Its recomended to attach the crane to its locking point before flying the ship

The ship also counts with a forklift that can be deployed out the back ramp and can be used to pass a cargo pod from the crane to another site or from the forklift itself to the crane and get stored inside the ship.
The lift can be controled with
Q / E to lower or up the pod you ahve attached to it.
I was going to use space bar and C because it seems more intuitive but space bar is the hand brake for wheeled vehicles so i opted to use Q / E to avoid confussion.
It is also adviceable to lock the forlkift with the floor rasing maglock before flying the ship.

There are lots of moving parts in this ship like
Rotating vtol engines, boarding ramp, deployable seats, elevator, rotating cockpit, sliding crane and more. So have fun discovering all this Klang inducing little contraptions.

I used the holographic hud mod for the cockpit so it is all set up to work. But if you dont want to use it it wont change anything. You just wont see it when you sit on the cockpit.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3252520404&searchtext=hud

Main seat controls
Tab 1 1 Dampeners on / off 2 Landing gears lock ( unlock 3 Vtol rotation 5 Connector lock 6 Front facing camera 7 Bottom facing camera (good for alining the ship with a lading platform) 8 Rear facing camera Tab 2 1 Weapons rack camera 2 Front Spotlights 3 Gatling guns 4 Autocannons 8 Beacon on / off 9 Antenna on / off

The ship also counts with 5 automated defensive weapons
1 Assault Cannon
4 Gatling turrets

The ship is heavily automated with the use of
24 Timer blocks
16 Event Controllers
4 Programmable Blocks
2 Action Relays

So there are many quircky automations to be discovered.

Hopefully you guys like it and have fun shuffling arround cargo pods with the Crane. I got to say i had more hours of fun doing that than i want to admit :P. Let me know what you think about it and see you next time.