边缘世界 RimWorld

边缘世界 RimWorld

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Scattered Flames Continued
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Mod, 1.3, 1.4, 1.5, 1.6
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2.435 MB
2024 年 6 月 4 日 上午 8:18
6 月 19 日 下午 12:38
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Scattered Flames Continued

描述
Original Mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2652749788
Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!



Original Description

Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic. They are given random offsets, are no longer restricted to one fire graphic per cell, and can emit smoke and other particle effects.



Features
  • High performance: Wild fires now use an optimized graphic class. If you prefer the look of normal vanilla fire, you can disable all these features and benefit from fire that performs approximately 50% faster.
  • Multi-flame graphics: Allows some tiles to have multiple flame graphics instead of one-per-tile. This is a cosmetic change and functionally it still works as if there was just 1 flame. Even with this enabled, it'll still perform faster than vanilla fire.
  • Particle FX: Allows fire to emit sparks and other particle effects.
  • Smoke: The mod Simple FX: Smoke has been updated to allow anything to emit smoke now, such as wild fires. The smoke will even respect the current wind speed and direction.
  • Optimize shadows: RimWorld's rendering of shadows does not blend well with fire. Enabling this option makes anything that is on fire not cast a shadow, improving the overall visuals.
  • Disable fire watcher: A leftover feature from development. I found myself needing to disable the rain that happens during out-of-control wild fires, for testing purposes, and decided to leave it in as a toggle switch in case anyone finds it useful.
  • Ignite gizmo: Know how raiders can start fires? Well, now your pawns can as well. This is feature can be enabled in the mod options.
FAQ
Q. Does this make the game harder?
A. This just changes the graphics of fire, it doesn't alter its gameplay behavior.

Compatibility
  • Save game compatible, as this mod does not touch your save file
  • Not compatible with Rimthreaded at this time, but its devs are aware of the issue.
  • No other known incompatibilities at this time, as this is just a graphics replacement. Of note, these fire-related mods have been verified:
    • Uncompromising Fires
44 条留言
Get Donked On 8 月 7 日 上午 8:05 
any chance u could tell what those 50 mods are? any that touch fire like wildfire?
دانيال أيفان مولا 7 月 12 日 下午 10:25 
could u take care of scattered stones mod? hasnt been updated and is giving issues
storminfinte 7 月 5 日 下午 11:27 
Potato Gaming that’s not what this mod is for, it’s a graphical improvement to fire not a complete overhaul of vanilla fire
Potato Gaming 6 月 30 日 下午 4:59 
Make it so when colonists stay near fire for too long, they start to have a hard time breathing, because of all of the smoke in the air.
Nin-Sama 6 月 25 日 上午 5:53 
Is there a performance bug with this mod?

My colony didn't run as smooth as expected, so I went through my 1.6 modlist with 50~ mods, and I found out that removing this one nearly doubles my TPS. I can't say if it's a mod compability problem or not, but I presume not so since running this mod with the other bare minimum mods I need to play my colony still reduces the ticks. (I also had no fires on my map).
Renzor 6 月 22 日 上午 6:25 
the fires! they burn!!

ty for 1.6
AzoorFox 6 月 16 日 上午 5:27 
GOOD. THANKS.
FerrisCG  [作者] 6 月 16 日 上午 1:31 
Ill be doing updates for most of the mods sometime the upcoming week
AzoorFox 6 月 15 日 下午 1:03 
UPDATE WHEN?????????????
Head 5 月 22 日 上午 8:17 
Great mod