武装突袭3

武装突袭3

31 个评价
Fallout Ballistic Missile Submarine
   
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Data Type: Composition
Meta: Dependency
文件大小
发表于
45.143 KB
2024 年 6 月 3 日 下午 4:56
1 项改动说明 ( 查看 )

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Fallout Ballistic Missile Submarine

在 𝓣𝓤𝓡𝓕𝓨 的 2 个合集中
Turfy's Compositions
85 件物品
Turfy's Fallout Collection
19 件物品
描述

Mod Description
Despite the rough appearance, it is funny functional. Designed to be off shore support platform / "end game" objective to be fought over. Armed with 32 cruise missiles & 3 tactical nuclear missiles, it has enough firepower to change the tide of just about any post-war conflict, while not offering the faction that controls it an overwhelming power advantage do to its limited arsenal. The only way to destroy the sub is with a explosion large enough to destroy the mini sub inside of it. The subs will automatically fire at any target lased by friendly forces anywhere on the map, however the nuclear missile need to be armed from the driver seat to fire. The subs also have their own remote designator for line-of-sight targeting.

NOTE: THE SUB NEEDS TO SURFACE TO FIRE ITS MISSILES


Type 094 Jin-class Submarine (SSN-37-1A)
Type: Ballistic Missile Submarine
Speed: 23 km/h on the surface of the water and 18 km/h when submerged at periscope depth.
Crew: 1-4
Armament: x1 MK41 VLS (x18 HE, x18 Cluster)
x1 M420 Nuclear VLS (x3 Nukes)

How To Modify
All scripts to make them work can be found in the objects or units init box.

Questions & Answers
Q: Why isn't this "mod" showing in the launcher/ how to spawn it?
A: This isn't a "mod", its just a composition, and wont show in your launcher. You'll find this composition in the editor, once there you need to press the groups key or F2 then click on the composition icon. last pic in the slideshow above will show were that is.

Q: Why is it spawning all broken up?
A: You need to click off Vertical Mode & Surface Snapping before spawning any comp, last pic above shows were to find it. Also rotating it in the editor can cause it to come apart.

Q: What maps did you use for the pics?
A: Stratis
Pecher
Chernobyl zone
Malden

Q: Are all the mods needed?
A: The halo mods are only needed for the nukes & nuclear silos, the subs are still fully functional with out them but will only be armed with cruise missiles.

Known Bugs & Issues
- Can kill itself with its own nuke if target is too close
- Needs to surface to fire its weapons
- Nukes have difficulty targeting
5 条留言
𝓣𝓤𝓡𝓕𝓨  [作者] 2024 年 10 月 15 日 下午 2:19 
replace the targeter with somthing that you can laz targets with, like a plane for example. or just laz targets with a handheld designater
Mr. Kotyak 2024 年 10 月 12 日 上午 2:14 
what to do if i dont have dlc to aim? i really want to play with this cool mod that has no replacement since there is nothing similar from mods, but i dont want to buy dlc😢
blue crook 2024 年 6 月 7 日 上午 6:52 
USS rust!
Dead_Head_Larry 2024 年 6 月 5 日 下午 4:51 
damn commies trying to paint a picture of Lenin on the Moon!!!
Hannibal 2024 年 6 月 4 日 上午 4:20 
18 gigs of required mods for a composition is steep.