全面战争:战锤3

全面战争:战锤3

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Useful Elves - High Elf Communities for Colonies
   
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2024 年 6 月 3 日 上午 8:10
10 月 2 日 上午 4:17
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Useful Elves - High Elf Communities for Colonies

在 Dirty Dan 的 1 个合集中
Dirty Dan's Mod Collection
15 件物品
描述
Makes High Elf colonies on the map useful again for several factions. Adds a special building that can be constructed only in the 9 Asur Colony settlements on the map that provides a High Elf garrison, income and port income increase, elven trinket production and even a selection of recruitable high elf infantry.

Factions that get access to these are: Bretonnia, Empire, Kislev, Grand Cathay, Lizardmen, Wood Elves, Dark Elves, Ogres, Slaanesh and Tzeentch

Requires Mixu's Unlocker and Building Progression icons III. Also the high elf community will be stuck at rank 1 for wood elves if you're not using any mod that lets outposts be upgraded to tier 3

Compatible with Immortal Empires Expanded

All building effects are not final and subject to change/rebalancing. Feedback would be appreciated
35 条留言
OoO 10 月 20 日 上午 9:26 
Thanks, great!
Siren System 10 月 14 日 上午 11:33 
Suprised no Dwarf have shown up saying "No elf is useful" yet.
garum.swc 10 月 2 日 上午 5:52 
Smoketest, check!
Goldtooth can build the colony in Tower of Tranquility.

In my next campaign i will give it a more thorough testing.

Thank you. Really appreciate it <3
Dirty Dan  [作者] 10 月 2 日 上午 4:20 
I pushed an update that should make the building chains available in those regions. Please tell me if it doesn't work at all or if I missed a settlement
garum.swc 10 月 2 日 上午 2:59 
Allright. I found these seven added regions with the colonies icon.

Iles of the Monkey King
City of Spires
South Fortress
North Fortress
Tor Elithis
Tor Hellenar
Tower of Tranquility
garum.swc 10 月 2 日 上午 2:46 
Check! I'll do that.

Will get back to you in a while...
Dirty Dan  [作者] 10 月 1 日 下午 3:55 
@garum.swc that's what I did for the base game locations. Using console command mod to turn off fog of war makes this quite easy. When I know how the regions are called I can try to find them with rpfm
garum.swc 10 月 1 日 下午 3:49 
Gladly!
Is there a db or text string or such I can search for in RPFM to find what defines if a region is a colony?

(searching for "colony" yields no useful results, only that icon jpg in the dependencies)

If not, I will just look at the map maually :-)
Dirty Dan  [作者] 10 月 1 日 下午 2:37 
@garum.swc would it be possible for you to tell me the names of the regions with colonies from the mod? I never played with immortal empires expanded but if those entries are present in mixu's unlocker I could probably add compatibility without a separate submod
garum.swc 10 月 1 日 上午 2:12 
I really like this mod! Would it be possible to expand it to include the colonies that are added in the Immortal Empires Expanded mod? Either native in this mod, or as a submod.