Men of War II

Men of War II

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Assault Squad
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标签: map, mission
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91.149 MB
2024 年 6 月 1 日 上午 7:09
1 月 9 日 上午 6:32
27 项改动说明 ( 查看 )

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Assault Squad

描述
Description:
* This mod aim to focus port mission from Assault Squad to Men of War 2 for play-ability.
* Aimed to be as close as Assault Squad elements and improvement to game balance.

Prologue Mission:
1. Battle Of Hurtgen {USA}

Skirmish Mission:
1. Operation Overlord {USA}
2. Ardennes Assault {German}
3. Smolesk {Russian}

Tank Defense:
1. Bocage {USA}
2. Leningrad {USSR}
3. Battle Of Pomerania {GERMANY}

Do test and dry run, review and give feedback before addition missions are added

COOP NOW SUPPORTED !!!

Game Bugs:
* Squads are not dividable when call in
* Glitch with map millisecond out of sync

Don't Forgot to Hit Like Button
热门讨论 查看全部(1)
1
1 月 17 日 下午 7:01
TESTER
NotSoTough
70 条留言
Morritranquilo 9 月 26 日 上午 10:27 
They game devs are Ukrainian, their country are at war and no one know if some devs was forced to go at war or their workplace was destroyed/occupied.
Skimoe 7 月 18 日 上午 6:02 
Are there really no missions like these in the base game? Such a lost opportunity :(
Tidoy 4 月 6 日 上午 7:47 
This is sweet!! Thx
Schmidt 2 月 28 日 上午 6:18 
идея хорошая .Но миссии не доделаны!! Куча багов!
fixler 2 月 15 日 下午 2:38 
the officer in the first USA mission has infin amount of mortar flares
Korthor 1 月 26 日 上午 2:33 
will this add in the pacific?
rsieuzac 1 月 17 日 下午 7:00 
The mod looks great, but it is very unstable. In particular, the game crashes when I try to save. How is it on your end?

If needed, I can provide screenshots to show you the error messages.
NotSoTough  [作者] 1 月 8 日 上午 3:45 
Interesting point of view. Yes, if I follow the exact game script from original game it's too hard.
But I already made the balancing, actually it's easier now if you know the way around it
大头是变态datou 1 月 7 日 下午 4:31 
I feel like the mission has become more difficult,Soldiers are too fragile
maximmmmichael3 1 月 6 日 上午 2:50 
A great mod! Playing it feels better than playing vanilla story campaigns(probably because I can call in units and the scripts don't break every second, softlocking the game)