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报告翻译问题









In order to make changes to an ongoing world's loaded map mods, you have to create a new world with the changes already applied. Load into that new world with a character, quit immediately, and then open that world's save folder and copy its map_ver.bin to your ongoing world.
Without this step, the game will refuse to load the save if you remove a map mod - even if you reset the affected cells with the linked online tool, or never even visit them.
https://lordikol.github.io/PZ_MapCleaner/
I drove all the way to this cell to fix the station added in Save Our Station only to find it completely missing. It was only after I scoured through the map mods I'm subscribed to that I saw this one and recognized it from the area I searched.
Now I have to figure how to fix a radio station, or fix the map, on an 8-month world...
There isn't a spawn for it, it's located South West of West Point, PZ Interactive Map link is here: https://map.projectzomboid.com/#10644x7475x16041
I'm planning on it, just not sure on a time frame for it. There will 100% be a wine cellar, and maybe a schizo bunker if I feel silly/ if the tools allow multiple different basements.