Songs of Syx

Songs of Syx

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Crafting Production 2x
   
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Tweaks and Balance: Tweaks
标签:  Cheats, V65, V66
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2024 年 5 月 20 日 上午 2:59
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Crafting Production 2x

在 {SA}1swiftfox1 的 1 个合集中
Swifts 2x Collection
9 件物品
描述
V65 - V66 Compatible

***I recommend using my Multimod now instead of this one. This still works for the above versions but will no longer be maintained, The multimod is easier to maintain causes less compatibility issues and works better. Link Below***
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3274890427

This mod doubles production rates from all "Crafting" Buildings.

This includes all produced goods from each of these buildings.
For example the carpenter now produces double the furniture, double the hammers, and double the shields.
The costs of production are NOT halved, only the output production.

Please let me know if you have any compatibility issues.

Feel free to modify and reupload this mod and its associated .png file!
7 条留言
{SA}1swiftfox1  [作者] 2024 年 6 月 24 日 下午 6:07 
I have released a Multimod that encompasses all of my 2x mods and is in my opinion easier to use and easier for me to maintain. I recommend everyone switch to that!

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3274890427
{SA}1swiftfox1  [作者] 2024 年 6 月 22 日 上午 6:06 
@Stick Hahaha that's good to know, I've never made it past about 5,000 I get distracted or don't like something and start over lol!
Stick 2024 年 6 月 20 日 下午 6:52 
Can confirm, they all affect AI, the economy is nuts at 12,000 pop and other civs, becomes slow and unstable haha
{SA}1swiftfox1  [作者] 2024 年 5 月 23 日 上午 2:44 
I hadn't thought about that but yes I suppose this would also affect the AI as all that my 2x mods do are modify the room files production. Although I don't know how simulated the actual economy of the AI is.
[501st] 1Lt. Blightwall 2024 年 5 月 22 日 下午 3:26 
the AI uses this as well i assume?
{SA}1swiftfox1  [作者] 2024 年 5 月 20 日 上午 3:37 
Check out my collection for the rest of my 2x mods!
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=3242797424
{SA}1swiftfox1  [作者] 2024 年 5 月 20 日 上午 3:07 
Please let me know if you experience any issues with this mod, I typically play on V66 but also make my mods for V65 to allow everyone to use them. This means that while I do verify a new game starts and one of the buildings related to this mod are tested I do not thoroughly test this on V65.