Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Dusk's Nazca
   
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567.628 MB
2024 年 5 月 19 日 上午 10:57
2024 年 6 月 2 日 上午 8:43
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Dusk's Nazca

在 Duskendawne 的 1 个合集中
Dusk's Civ 6 Mods
3 件物品
描述
Adds the Nazca to Civilizaiton 6

Requires the Maya/Gran-Columbia pack for the music, otherwise requires Rise and Fall and Gathering Storm.

LEADER: Killer Whale:

Leader Trait - Trophy Heads:
Can buy Melee, Ranged, Anti-Cavalry and Light Cavalry units with Faith in cities with a Holy Site. Recieve bonus Faith when harvesting a resource or removing a feature.

Civilization Trait - Secrets of the Wasteland:
+1 Faith on Deserts and Desert Hills. +1 Faith on Plantations. Cities with no fresh water recieve +2 Housing and +2 Food.

Unique Improvemet - Nazca Lines:
+2 Faith, +1 Culture. +1 Faith if adjacent to a Holy Site. Provides a Great Prophet point. Provides adjacents tiles +1 Faith. Can only be built on Deserts and Desert Hills.

Unique District - Puquio:
Replaces the Aqueduct. +2 Housing, +2 Food, +1 Food per population.

Unique Unit - Headhunter:
Replaces the Swordsman and is stronger. Spreads it's religion whenever it kills a unit.


The leader, Killer Whale is animated! His model is based on Pachacuti's model.

Huge credit to MC for the mod template, and for the people on the Civ 6 Modding Helpine discord for their modding advice and help!

CREDITS:
Concept - Duskendawne
Art - Duskendawne, Humankind the Game, Firaxis Games
Mod Template: MC
Guidance: MC and the rest of the Civ6 Modding Helpline Discord Server

Check out my other mods!
Dusk's Mycenae
35 条留言
thecreeperkiller23 6 月 21 日 上午 11:47 
Amazing mod! Love playing as them!
BigGamer9211 2024 年 8 月 31 日 下午 11:25 
Puquio not giving +1 food per pop. Took 40 faith to get pantheon.
诺风一指!!!! 2024 年 7 月 12 日 上午 3:58 
想要一个翻译官
Fabian 0.99 2024 年 6 月 10 日 下午 4:10 
Really great mod! Could you add support for Leugi's City Style mod? The Andean (and neo-Andean) city style would add more flavor to Nazca
Soothsayer98 2024 年 5 月 28 日 下午 12:28 
Reinstalled the mod from scratch and it's still there, I'll send the screenshot here: https://imgur.com/a/ckYLUh3
Duskendawne  [作者] 2024 年 5 月 28 日 下午 12:06 
@Soothsayer98 Huh, both of those issues are really weird! For me it works fine...
Soothsayer98 2024 年 5 月 28 日 上午 10:23 
And apparently the leader is showing up twice, like, literally side by side when you open the diplomatic menu or when he is interacting with you (denouncing, trading, etc.)
It's funny seeing the twins, like a mirror, but hopefully this gets fixed soon.
Soothsayer98 2024 年 5 月 28 日 上午 8:26 
It looks like the civilization has no starting bias, as it always spawns me in the middle of a forest and sometimes even in Tundra. If you could edit the files to make sure we always spawn near Desert that would be great!
Maybe even add TSL support for the most popular maps too!
YoungThug1107 2024 年 5 月 26 日 上午 8:52 
Really great mod, I've had a ton of fun with it. I did notice that the +1 faith on Plantations was not showing up, but every other part of the civ and leader abilities and uniques worked fine! It was just the plantation bonus that was missing