Men of War II

Men of War II

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火炮精度调整
   
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2024 年 5 月 19 日 上午 7:15
2024 年 12 月 28 日 上午 7:54
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火炮精度调整

描述
*本mod兼容官方真实模式扩展包。

降低默认的卫星制导榴弹炮、迫击炮精度,改为更合理误差范围。同时极大加强炮火观察员的校准作用。
15 条留言
leader 2024 年 9 月 29 日 下午 9:10 
update?
Cosalcea  [作者] 2024 年 6 月 27 日 上午 12:21 
@JinJinLover1500 For heavy arty over 200mm in vanilla game, the 203mm m1 has exactly the same accuracy as the Soviet 203mm B4 (15m spread at 500m). They are both a little better than the Morser18 (20m spread at 500m). Smaller caliber guns are also mostly set to the same parameters of accuracy, so in fact the accuracy of each factions' artillery is pretty much the same. The main determinants of their accuracy are caliber and type. For details, you can search the .defines file in packages/main/scene/set.pak/stuff/gun , starting from "default_light_howitzer" to " default_heavy_howitzer_short_kv2".
JinJinLover1500 2024 年 6 月 22 日 下午 9:25 
does USA arty have highest acuracy?
Coach 2024 年 6 月 9 日 下午 5:31 
in my game the artillery accuracy is still too high.. USA snipes me with their self propelled artillery from all accross the map with 100% accuracy..
So everytime I use my artillery for the first time, there is a 100% chance likelhood that the ai self propelled artillery targets my artillery immediately and hits it with total precision...

Very unrealistic.
Adanteh 2024 年 5 月 29 日 上午 10:52 
Based mod. Should just be default in MP.
chryssjanzonio 2024 年 5 月 26 日 上午 5:47 
a nerf anti tank rifle would be nice. they are suppose to be useful. but they just kill stuff instantly. instead of damaging them. the ai enemy also spawns way to many of them.
Cosalcea  [作者] 2024 年 5 月 24 日 上午 3:12 
@GoonSquad! Done. I have adjusted some of the overly accurate SPG accuracy.
GoonGoon! 2024 年 5 月 23 日 上午 8:21 
make it work for self propelled guns as well and u should also try and Nerf the ai can hit your moving vehicle with it as well still
chryssjanzonio 2024 年 5 月 23 日 上午 3:42 
to answer your question. yeh maybe increasing resistance and reducing injury behind cover would be a good idea.

also i had another idea for a mod. increased infantry squad size. or at the very least. decreased infantry command point cost. so you can call in more.

the infantry in this games random campaign is very low. and its impossible to defend 2 points with constant losses and no way to replace them.

another cool thing im not sure you can do. is allowing the tank slots in battalions to be filled with light vehicles. it doesnt make sense its locked to tanks only. another one is allowing the the 6th special slot. to also be for infantry. since its usually limited to 1 troop only specialist.
Reticent(刀学) 2024 年 5 月 20 日 下午 6:42 
有办法搞个战地兵牌不。就挂在人头上的,代表是几队什么种类。