边缘世界 RimWorld

边缘世界 RimWorld

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Mech Independence
   
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Mod, 1.4, 1.5
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220.028 KB
2024 年 5 月 18 日 下午 9:08
2024 年 5 月 23 日 下午 4:22
3 项改动说明 ( 查看 )
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Mech Independence

在 Tongonto 的 1 个合集中
Tong's Mechanoid Mods
4 件物品
描述
NOTICE: I'm not planning on updating this mod further. The odds I find the time to come back to it are low, so it's effectively abandoned. If you want to update it, feel free: you can find the source code in the mod download.

Enables multiple types of job for mechanoids that normally would require a mechanitor or colonist.

This includes:
Repairing mechanoids
Hauling dormant mechanoids to chargers
Building Basic Subcores

Note that this enables the job types for all mechanoids, so any mechanoids with the appropriate worktypes will be able to do them.

So, with vanilla Rimworld:
Fabricors will be able to repair other mechanoids
Lifters will be able to haul to charger
Fabricors will be able to build subcores

If another mod adds a new mechanoid type with the right worktype (i.e. Smithing), they should also gain the ability to do these jobs (like Repairing).



I made this mod for the express purpose of doing a no-colonist playthrough using the Gestalt Engine mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3042401691

As otherwise, these activities are impossible when your colony only has mechanoids.
If you're interested in making a mechanoid-only colony, some of my other mods might interest you:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3250515353
23 条留言
thorman123456789 7 月 4 日 下午 12:51 
1.6 please?
AVE M. Mortis [Bot] 6 月 24 日 上午 4:32 
crashed when mech fixxing itself
Leif 6 月 20 日 下午 4:44 
Dunno if you still read comments or do bug fixes, but my game has been consistently crashing from a Fabricor attempting to repair themselves, whenever the process finishes the game crashes, whether it be the repairs being completed, them being drafted, set into recharge mode, down, or even deleted in dev mode.
NikiSm 4 月 11 日 上午 8:52 
The mod is in conflict with something, causing a crash from the game
d0ct3rstrang3 4 月 3 日 下午 12:23 
Can Fabricors make beer?
VoidFP68n 3 月 26 日 下午 11:21 
can paramedic mechs perform surgeries?
Esper 1 月 31 日 上午 11:03 
How did you overcome the issue with getting a gameover message btw? After killing all my human colonists, the game decides I've lost and will refuse to trigger events after.

Even locking someone in cryo stasis triggers this.

I suppose I could nugget someone, and lock them in a room somewhere "I have no mouth" style. But that takes a while, and kinda defeats the point of having a zero human colony
Ishchyaboi 2024 年 12 月 8 日 上午 2:24 
@Miha_metan they have a blueprint for how to make a subcore, we don't have a blueprint for how to print a working brain. it's not the same at all kek
Doctor_Ido 2024 年 11 月 29 日 下午 1:13 
keeps crashing my game
Hermann 2024 年 11 月 9 日 上午 6:52 
fabricors repairing themselves are crashing the game