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For the about.xml add in:
<modDependencies>
<li>
<packageId>Ludeon.RimWorld.Biotech</packageId>
<displayName>Biotech</displayName>
</li>
<li>
<packageId>Ludeon.RimWorld.Anomaly</packageId>
<displayName>Anomaly</displayName>
</li>
<li>
<packageId>Ludeon.RimWorld.Royalty</packageId>
<displayName>Royalty</displayName>
</li>
</modDependencies>
<loadAfter>
<li>Ludeon.RimWorld</li>
<li>Ludeon.RimWorld.Anomaly</li>
<li>Ludeon.RimWorld.Biotech</li>
<li>Ludeon.RimWorld.Royalty</li>
</loadAfter>
"The basic serum is free to use, as it can only produce what the Twisted Obelisk is already capable of. The advantage to mutating the limbs in this manner are twofold: you can choose what limb/organ you want, and you don't have to wait for a cooldown from the Twisted Obelisk between uses."
"The advanced tier requires the use of a Shard during the operation. As a result, the mutations gained from this tier are more powerful overall because each one costs a Shard to create. If that price seems steep, reserve judgement until I explain what each mutation does."
It says "The advanced tier requires the use of a Shard during the operation" key word "operation"
operation = surgery, so no you can not get it from the obelisk.
At the moment, no. But, that is a feature I've been considering for a future update. No promises, I'm not 100% sure how to go about adding them to cultists yet. However, it is on my list of potential future features :)
Updated. Thanks for the report.