Black Mesa

Black Mesa

179 个评价
+Ultra Particle Effects
   
奖励
收藏
已收藏
取消收藏
标签: effects, Miscellanous
文件大小
发表于
更新日期
48.397 MB
2024 年 5 月 8 日 下午 12:51
2024 年 5 月 12 日 上午 5:53
5 项改动说明 ( 查看 )

订阅以下载
+Ultra Particle Effects

描述
This particle pack rework/overhaul most of the combat-related particle effects

Features:
- Weapon muzzleflashes (Glock, MP5, SPAS, turrets, 50cal, 357)
- Explosions - really blows up
- Impact effects - exaggerated with extra debris and smoke
- Blood and gore - more misty and adaptive to lighting
- Fire/burning effects - more glowy with yellow/orange tone
- Gargantua, Houndeye, Hornet and various other effects




Credits of used textures:
Wube software
MysteryAC
FAS
Jabroni Brawl
Insurgency/DoI
44 条留言
Sheik Yerbouti 5 月 17 日 上午 8:22 
man :steamsad:
Ænima²  [作者] 5 月 16 日 下午 10:42 
no way
Sheik Yerbouti 5 月 16 日 下午 4:02 
I mean sure yeah, but I've done vfx before myself for CoD1 and 2. Is there no way to make specific weapons have smaller fx?? I'd assume there is given CoD1's engine and Source are derived of the quake engine. I mean it does look good, but it's distracting.
Ænima²  [作者] 5 月 15 日 下午 11:15 
Action movie
Sheik Yerbouti 5 月 15 日 下午 2:34 
I almost like it, but the sparks are way too much for crowbar and smaller weapon sfx.
CLPD 2024 年 11 月 4 日 下午 8:00 
Alright, after staying up all night, I finally managed to extract it:steambored:
CLPD 2024 年 11 月 4 日 上午 9:14 
So, how do I extract the blood particles?
Reverse Froggy 2024 年 10 月 8 日 下午 5:10 
I found a bug: it appears that one of the Tau Cannon's impact particles is appearing in random parts of the map (maybe at the origin of the map?) instead of appearing where the shot hits.
noobmaster68 2024 年 9 月 1 日 上午 7:34 
Suggestion: make an addon with dynamic lighting
noobmaster68 2024 年 8 月 9 日 上午 7:45 
I can't take much more of this