安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
The gorillo ones are required to import. also, make sure MEGAHAULERs are not to be unconsciousness.
Technically it can be, but perhaps Nomads can not be hold them because of it is too massive (it means the volume and gameplay affects).
And I think the MEGAHAULER is way too severely affects in-game balances, therefore I set it way too hard to find out or capture it.
(the way to earn Cats on Kenshi will be relatively easy if the player knows the how to do it.)
The reasons of above, I set the MOD like this. I think it might be bothering some players, but I'm sure it is relatively-optimal for in-game balances at least for now. Sorry!
Thank you too! I really appreciate it.
Ah, really thanks for confirming it!
MEGAHAULERs are now can be spawned with the 100% of certainty, at where the King Gorillo stayed in. (GAME IMPORTS NEEDED)
It means, this makes King Gorillo hunting is more difficult so far.
Good luck.
This version is UN-TESTED. none to confirmed to spawn these at.
So if you have an issue or something, please let me know.