The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Restored Monsters Pack
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14.366 MB
2024 年 5 月 4 日 下午 3:41
6 月 5 日 下午 2:31
19 项改动说明 ( 查看 )
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Restored Monsters Pack

描述
Forgotten enemies have returned to the basement! Restored Monsters Pack is a mod that adds enemies ranging from unused monsters left in Repentance to new enemies based of developer concepts



Features
30+ enemies, ranging from unused monsters left in Repentance to new enemies based of developer concepts
A new TNT variant
Many new rooms, with some from the original Antibirth mod
Reworks and polishing of some of the enemies from their previous iterations (No more Dumplings camping rocks!)
Compatibility The enemies from this mod also show up on modded floors, such as Boiler and Glacier. Some modded floors even have unique crossover enemies! (It has no overlap with Last Judgement)
You can read more about the enemies added by this mod on our wiki! ( https://tboicompliance.wiki.gg/wiki/Monsters )

Caution!
The following mods are included in some form within Restored Monsters Pack, and should not be used in conjunction with it:

Cut Monsters
Antibirth Monsters
Antibirth Minus by Sinbiscuit
Strifers by PixelPlz
Corpse Eaters by PixelPlz
Dumplings by 24Chrome, Jubbalub, and We Strvn
Ghost Babel by Sinbiscuit


Contributors
We Strvn, Sillst, Redstinger, Pandora, InfiniteCosmos, Kittenchilly, Mr. R, Kerkel, vor_kakisha, Acexolotl, Goganidze, Michael8587, Watchmeojo, Skelej64, Lesser_Star, ENFOR, PixelPls, Lazarus, Firework, Brakedude, Orange Ice Pop, Reixen, and steve2552.


Special thanks to
Public Entertainment Networked Interactive Software - For the original Antibirth mod as well as the content and concepts that this mod builds off of

About Repentance+
This mod is built to work with the base Repentance DLC. It has not been tested or integrated with Repentance+, but it should function as normal on the DLC. If you run into any issues on Rep+ please let us know so that when REPENTOGON is available on Rep+ we can fix it.

Restored Hub Discord Link
热门讨论 查看全部(2)
32
6 月 13 日 下午 12:38
置顶: Bug Report
Sillst
12
10 月 16 日 上午 10:17
置顶: Suggestion Thread
Sillst
116 条留言
We Strvn  [作者] 10 月 20 日 上午 8:53 
@TH3VO1D will investigate
TH3V01D 10 月 17 日 上午 9:32 
Having this mod enabled makes a yellow message appear at the bottom of the screen in the starting room: "press f1 to open the dead sea scrolls menu". There is no option to disable this hint inside this menu, unless I have another mod that uses it, such as fiend folio. Can you please add the option to disable the hint the menu if I use this mod individually?
We Strvn  [作者] 10 月 15 日 下午 7:13 
@October Skies We're working on a smaller balance and bug patch coming soon tm so I'll look at the frequency of certain enemies.

@Alex Stargazer There should be previous versions on the Restored Mods Github but I'm not too sure. We would no longer like to support content who's rightful owners have reclaimed so we won't be seeing them again. Sorry.
Alex Stargazer 10 月 15 日 上午 8:04 
Is there a way to access a version of this mod that includes those enemies cut because of last judgement? So those who want to use this mod without installing last judgement can still enjoy the entire enemy roster this mod used to offer
October Skies 10 月 13 日 下午 11:14 
The weighting of the rooms that add these enemies is way too high. Im really tired of like 70% of my rooms having the dumpys
mata 9 月 12 日 下午 1:20 
room s.shop.2.1 crashes
$1 6 月 27 日 上午 4:44 
not sure if it should be like this but i have reinstalled this mod a bunch of times and every time fire trap was invisible
Nyctoniac 5 月 12 日 上午 2:58 
No i posted this a week ago, I don't remember what caused it sadly.
We Strvn  [作者] 5 月 10 日 下午 8:11 
@cybershadow was thinking about that, but probably not for this mod since we can't do crossover rooms with other mods without the game crashing if you are missing one of them. Rest assured I still have the rooms and sprites so maybe they will show up in a mod that adds a ton of crossover rooms.

@Nyctoniac do you know what happened when this error showed up?
Nyctoniac 5 月 4 日 下午 6:34 
Error I got while playing.

"MC_ENTITY_TAKE_DMG" from "Restored Monster Pack" failed"
...ds/restoredmonsterspack_3239551710/scripts/dumplings.lua:276 :
attempt to compare number with nil
Stack Traceback:
...ds/restoredmonsterspack_3239551710/scripts/dumplings.lua:276 :
in function at line 272