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Boss Reworks
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2024 年 4 月 29 日 下午 1:08
9 月 14 日 下午 3:36
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Boss Reworks

描述
Bosses in vanilla Noita can be... weird.
Some have only a few attacks, some have incredibly mediocre rewards, and most die too fast for it to feel like a real fight.
This mod serves as my attempt to fix as much of these issues as possible.
So, what does this mod do?
  • Reworks 9 bosses by granting new abilities, changing existing abilities, and making them less likely to die quickly
  • Adds 12 new spells, 10 of which are always and only found by killing their respective boss
  • Removes some "knowledge checks" by making some bosses more vulnerable to regular damage types
  • Adds a Boss Rush, where you can fight bosses without fear of losing your run
  • If you're extra cool, you can earn roles in my Discord server for completing challenges
  • More!

Disclaimer: Five bosses are not reworked: Kolmi, Tiny, as well as the three new bosses added in Epilogue 2.

Check out the WIP wiki here![noita.wiki.gg]

So, if you're looking for more engaging and rewarding boss fights... what are you waiting for?! Play the darn mod!
Constructive criticism is always appreciated! Although don't complain at me if you get blasted to bits by Squidward for the second time in your Noita career.

Thanks for stopping by! It would really help me out if you'd leave a like and a favorite on the mod to support me.
And I sincerely hope you enjoy the mod! Join my Discord server[discord.gg] if you want to hang out, share interesting moments, see what I've been working on, and more!
热门讨论 查看全部(1)
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2024 年 5 月 4 日 上午 8:40
how do you start the boss rush?
Because_nope
22 条留言
Wizard Mamu.Mimi⚜ 9 月 17 日 上午 7:41 
Fair
GrahamBurger  [作者] 9 月 15 日 下午 5:32 
Ya, that's consistent with other enemy deletion effects (i.e. Destruction). I don't think it needs changed.
Wizard Mamu.Mimi⚜ 9 月 15 日 下午 3:49 
If an enemy carrying a wand is deleted with Soul of Consumption, the wand is deleted too.
GrahamBurger  [作者] 9 月 11 日 下午 4:29 
Great idea!
Wizard Mamu.Mimi⚜ 9 月 11 日 下午 3:57 
Soul of Tranquility QOL request: Make the camera center on the player when moving at high speeds like for high-speed teleport wands, if possible. I'd LOVE to use it for movement but not if I can't see what's right in front of me.
FancyGhidorah 2024 年 10 月 6 日 下午 9:48 
i was told this lets me be a worm so...
5/5
DaernGuy 2024 年 7 月 3 日 下午 5:07 
@GrahamBurger

OOOO I managed to damage and figure out a way to kill The High Alchemist.

Apparently doing a "reload with enabled mods active" resets High Alchy, and makes him spawn his shield for a bit. I can damage him for few moments after he drops his shield, after taking damage he spawns his shield again, which again he drops eventually and i get the chance to damage him.

If i wait for too long after he drops his shield, then he goes to the boss rework attack pattern of those weird wavy purple bullets that move vertically and just hovering around doing nothing. At that point he's immortal again.
DaernGuy 2024 年 7 月 3 日 下午 4:50 
@GrahamBurger

Just tried it, turning the boss armor off does not changes anything.

If there's any way for me to be more informative with this issue then please don't hesitate to tell.
GrahamBurger  [作者] 2024 年 7 月 3 日 上午 10:23 
Very silly. I'll look into it. Maybe try turning boss armor off?
DaernGuy 2024 年 7 月 3 日 上午 10:19 
Small bug,
There's a weird interaction with New Enemies and Bosses mod where it turns the High Alchemist unkillable.

Not in the sense that High Alchemist blocks all damage, but more in the sense that i cannot deal any damage to the High Alchemist. All shots get deflected or simply do not touch his hitbox somehow. I mean, i don't even think he has a hitbox considering i spammed Giga White Hole and Giga Black holes at him, and it didn't even touch him. I've tried hitting him in various other ways as well, such as drowning him in Sea of Acid, Nuking him, Using Earthquake to try and deal crushing damage, among other things.

No shot gets to the High Alchemist, doesn't even touches him.

Using New Enemies and Bosses, I can kill the High Alchemist. Using Bosses Rework i can kill the High Alchemist. But together? Nope. Not a shot.

I'll be posting this over there as well, hopefully this'll be noticed and fixed considering that i love using both mods.