Conan Exiles

Conan Exiles

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Better Tavern PATRONS (1.0.1)
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2024 年 4 月 26 日 上午 2:07
2024 年 5 月 1 日 下午 7:35
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Better Tavern PATRONS (1.0.1)

在 Wyrd 的 1 个合集中
Wyrd Makes MODS
16 件物品
描述
Looking for a higher class of clientelle to show up at your tavern? Now you have access to consistantly better thralls and a wider variety!

The spawn rates of tavern patrons have been adjusted so that higher tier thralls have a much higher chance (originally Tier 4s have 2% chance of spawning). A number of purge and Siptah specific thralls have been added as possible patrons within each tier, though they will show up less often since they're often more powerful. The minimum and maximum time they will stay at the tavern has also been slightly reduced so they cycle through more often.

I'm sure people have noticed that a LOT of dancers seem to show up compared to the others and this is because they make up about a third of the list of patrons. Now when the game decides which tier of patron to spawn, it will also decide whether they are a fighter, archer, dancer or bearer based on a chance. And yes, you can now find bearers in your tavern.

CHANCES

Tier 1: 15%
Tier 2: 40%
Tier 3: 40%
Tier 4: 5%

Fighter: 45%
Archer: 35%
Dancer: 15%
Bearer: 5%


EXAMPLE
If your tavern has 20 recruitable patrons show up, on average there should be;
3 x Tier 1
8 x Tier 2
8 x Tier 3
1 x Tier 4

Of those patrons, their roles should be;
9 x Fighter
7 x Archer
3 x Dancer
1 x Bearer

MINI FAQ
How will I know if these new thralls are any good?
The same way you'll find out with the current patrons; hire them and find out. A very big tell is that since more "Tier 5" thralls are now available to spawn, if they cost you 1000 gold coins then you can be fairly sure they're worth the price.

Another way is to search THIS[docs.google.com] table for their name to check their stats.

I highly recommend using Extended Thrall Stats to be able to check the entire array of stats your thralls have.

Why do the large thralls shrink when I hire them?
This is a basegame issue that unfortunately can't be fixed. To put it simply, when these thralls are in the wild they start with a setting that makes them 20% bigger, when they get turned into a player thrall this setting gets changed. If you want to make them tall again, use something like IQoL or Tot!Custom.

Can you add the crafting thralls as tavern patrons?
At the moment, no. When a patron is hired, they're placed in the world at the spot you hired them from. Since you can't place thralls with a profession in the world, they can't be added. Funcom have said they're changing how these thralls function sometime in the future, so if it becomes possible I will absolutely be adding them.

Can you add X thrall to the patrons?
Happy to take suggestions for thralls to add, but I will not be adding any of the special thralls like the Arena Champion, since those cannot be obtained normally. I'm looking at creating a small add-on mod that adds the Savage Wild thralls eventually, but that won't be until I balance out this mod a little more.

I may possibly create one that adds the AoC thralls, but that is pretty low on my to-do list and would only add them as very rare spawns.

How does it work?
The original patron system only has the thralls sorted by tier, so it chooses which tier it wants then chooses a thrall from that list. Because of this, if there are more copies of a certain thrall in a faction, that thrall is more likely to appear. For example, there are 7 different Black Hand Archer III in the list, but only 1 Lemurian Archer III, which makes it much less likely to appear.

The process is now;
Tier -> Job -> Faction -> Choose Thrall

COMPATIBILITY
Should be compatible with any mod that simply adds extra patrons, they will ignore the usual check for the thrall's job but shouldn't show up any more or less often than other thralls if the creator used the default spawn weighting.

It will NOT be compatible with any mod that changes the original entries for tavern patrons, so place mine below any that do (which is none AFAIK as of time of writing)

DISCLAIMER
Yo ho ho and a mod full of Funcom Assets

SELF PROMOTION
I am accepting tips from anyone feeling generous![ko-fi.com]

READ THIS BEFORE COMMENTING
I do not currently have the devkit installed and it will take me some time to download and reinstall it as it is almost 300gb. I'm in no rush to do this unless one of my mods is completely broken with the Age of Heroes update.

Unhelpful comments like "plz update" will be deleted, if something doesn't work you have to provide actual information.
42 条留言
Top 1 月 20 日 上午 3:11 
I'm not familiar with the Immersive Entertainers Bar.
Every Bar I've use it works on, i.e., all the Games Bars and it works with the Mod "Solaris Tavern Anywhere" Bars, so I might work with it.
Indianer 1 月 19 日 下午 10:36 
Thanks for the tips! One more thing. Does this mod work with the immersive entertainers bar? Or do you have to place the vanilla bar down?
Top 1 月 19 日 下午 9:34 
They're random, that's why I say, if you are looking for them, walk close to the cage and the Barkeeps will usually say something to you, the others don't say anything.
Indianer 1 月 19 日 下午 9:08 
Thanks! Do you happen to know which camps have bartenders in them?
Top 1 月 19 日 下午 9:06 
@Indianer
Once you place the Bar, you need to have a Barkeep and place them behind the Bar. NPCs will then show up and sit in any Seats you have in the vicinity of your Bar.
You can find Barkeeps in random Cages in various NPC Camps or from Purges.
You will need a Key to open the Cages. You get the Key from Jailer's inventory after killing them.
The Barkeeps will generally talk to you asking you to free them from the cage when you get close to it. If the person in the cage doesn't say anything to you when you get close, then the NPC in the cage is more than likely not a Barkeep.
Indianer 1 月 19 日 下午 8:32 
How does this mod work? After placing the bar, is there anything you have to do to activate it? I don't have any people around it or using it.
galdran 2024 年 12 月 26 日 上午 12:17 
Just checking to see how the Age of Heroes update is coming along? Looking forward to being able to use this mod to get artisan thralls.
MTBear 2024 年 12 月 13 日 上午 11:28 
@Promise Not from what i've seen which is sad as there are some cool looking people but not for hire.
Subway Shark 2024 年 12 月 10 日 上午 1:31 
does this make it so that every patron in the tavern is recruitable
Nhevoz 2024 年 11 月 23 日 上午 7:07 
Hello, hello, I hope you are well, @Wyrd, is there any news about the update of this mod? Thank you very much for creating this mod, it makes creating a tavern more fun.