Stellaris

Stellaris

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Multiplayer Difficulty Civics
   
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25 apr, 2024 @ 12:43
5 jun, 2024 @ 12:44
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Multiplayer Difficulty Civics

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Have you ever wanted to play multiplayer with your friends, but your skill levels were totally unmatched? This mod allows you to boost or nerf a specific player empire by selecting one of 5 new civics.

The AI will never pick the civic on their own, but you can force an empire to spawn with the civic if you wish.

Not ironman compatable.
11 kommentarer
Athena 10 jul @ 2:42 
Great idea, hope it gets updated to 4.0
Draconas 21 dec, 2024 @ 15:25 
Hrmm, had an AI empire select one as its third civic and when I crack them open, there is no code int he AI playable or AI weight so it will default?
sveinroald.foroy 19 jun, 2024 @ 6:51 
fun so i can make an grand admiral grand admiral ai:) so it will be scaling like cracy:)
Romman  [skapare] 8 jun, 2024 @ 8:02 
@Joker a fix has been made to (hopefully) prevent the AI from picking the focuses.
Joker 22 maj, 2024 @ 14:36 
Not sure if it's the latest changes, but AI empires do seem to be picking these on their own now.:zagshock:
Romman  [skapare] 5 maj, 2024 @ 12:21 
@Brunorg95 The AI should never pick the Civic on its own, but it will keep it if you have assigned it manually.
Mory 4 maj, 2024 @ 22:41 
Awesome idea!
Brunorg95 3 maj, 2024 @ 16:08 
Will there be any problem if I add these into an AI empire?
Not a Tomato 3 maj, 2024 @ 3:16 
There is just an ant crawling around the keyboard. No idea how he's pressing buttons, but he doing it.
Immio 1 maj, 2024 @ 12:43 
Not a bad idea.