Stellaris

Stellaris

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Multiplayer Difficulty Civics
   
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2024 年 4 月 25 日 下午 12:43
2024 年 6 月 5 日 下午 12:44
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Multiplayer Difficulty Civics

描述
Have you ever wanted to play multiplayer with your friends, but your skill levels were totally unmatched? This mod allows you to boost or nerf a specific player empire by selecting one of 5 new civics.

The AI will never pick the civic on their own, but you can force an empire to spawn with the civic if you wish.

Not ironman compatable.
11 条留言
Athena 7 月 10 日 上午 2:42 
Great idea, hope it gets updated to 4.0
Draconas 2024 年 12 月 21 日 下午 3:25 
Hrmm, had an AI empire select one as its third civic and when I crack them open, there is no code int he AI playable or AI weight so it will default?
sveinroald.foroy 2024 年 6 月 19 日 上午 6:51 
fun so i can make an grand admiral grand admiral ai:) so it will be scaling like cracy:)
Romman  [作者] 2024 年 6 月 8 日 上午 8:02 
@Joker a fix has been made to (hopefully) prevent the AI from picking the focuses.
Joker 2024 年 5 月 22 日 下午 2:36 
Not sure if it's the latest changes, but AI empires do seem to be picking these on their own now.:zagshock:
Romman  [作者] 2024 年 5 月 5 日 下午 12:21 
@Brunorg95 The AI should never pick the Civic on its own, but it will keep it if you have assigned it manually.
Mory 2024 年 5 月 4 日 下午 10:41 
Awesome idea!
Brunorg95 2024 年 5 月 3 日 下午 4:08 
Will there be any problem if I add these into an AI empire?
Not a Tomato 2024 年 5 月 3 日 上午 3:16 
There is just an ant crawling around the keyboard. No idea how he's pressing buttons, but he doing it.
Immio 2024 年 5 月 1 日 下午 12:43 
Not a bad idea.