Stellaris
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Multiplayer Difficulty Civics
   
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25 kwietnia 2024 o 12:43
5 czerwca 2024 o 12:44
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Multiplayer Difficulty Civics

Opis
Have you ever wanted to play multiplayer with your friends, but your skill levels were totally unmatched? This mod allows you to boost or nerf a specific player empire by selecting one of 5 new civics.

The AI will never pick the civic on their own, but you can force an empire to spawn with the civic if you wish.

Not ironman compatable.
Komentarzy: 11
Athena 10 lipca o 2:42 
Great idea, hope it gets updated to 4.0
Draconas 21 grudnia 2024 o 15:25 
Hrmm, had an AI empire select one as its third civic and when I crack them open, there is no code int he AI playable or AI weight so it will default?
sveinroald.foroy 19 czerwca 2024 o 6:51 
fun so i can make an grand admiral grand admiral ai:) so it will be scaling like cracy:)
Romman  [autor] 8 czerwca 2024 o 8:02 
@Joker a fix has been made to (hopefully) prevent the AI from picking the focuses.
Joker 22 maja 2024 o 14:36 
Not sure if it's the latest changes, but AI empires do seem to be picking these on their own now.:zagshock:
Romman  [autor] 5 maja 2024 o 12:21 
@Brunorg95 The AI should never pick the Civic on its own, but it will keep it if you have assigned it manually.
Mory 4 maja 2024 o 22:41 
Awesome idea!
Brunorg95 3 maja 2024 o 16:08 
Will there be any problem if I add these into an AI empire?
Not a Tomato 3 maja 2024 o 3:16 
There is just an ant crawling around the keyboard. No idea how he's pressing buttons, but he doing it.
Immio 1 maja 2024 o 12:43 
Not a bad idea.