Stellaris
34 valoraciones
Multiplayer Difficulty Civics
   
Premio
Favoritos
Favorito
Quitar
Tamaño
Publicado el
Actualizado el
83.973 KB
25 ABR 2024 a las 12:43 p. m.
5 JUN 2024 a las 12:44 p. m.
7 notas sobre cambios ( ver )

Suscríbete para descargar
Multiplayer Difficulty Civics

Descripción
Have you ever wanted to play multiplayer with your friends, but your skill levels were totally unmatched? This mod allows you to boost or nerf a specific player empire by selecting one of 5 new civics.

The AI will never pick the civic on their own, but you can force an empire to spawn with the civic if you wish.

Not ironman compatable.
11 comentarios
Athena 10 JUL a las 2:42 a. m. 
Great idea, hope it gets updated to 4.0
Draconas 21 DIC 2024 a las 3:25 p. m. 
Hrmm, had an AI empire select one as its third civic and when I crack them open, there is no code int he AI playable or AI weight so it will default?
sveinroald.foroy 19 JUN 2024 a las 6:51 a. m. 
fun so i can make an grand admiral grand admiral ai:) so it will be scaling like cracy:)
Romman  [autor] 8 JUN 2024 a las 8:02 a. m. 
@Joker a fix has been made to (hopefully) prevent the AI from picking the focuses.
Joker 22 MAY 2024 a las 2:36 p. m. 
Not sure if it's the latest changes, but AI empires do seem to be picking these on their own now.:zagshock:
Romman  [autor] 5 MAY 2024 a las 12:21 p. m. 
@Brunorg95 The AI should never pick the Civic on its own, but it will keep it if you have assigned it manually.
Mory 4 MAY 2024 a las 10:41 p. m. 
Awesome idea!
Brunorg95 3 MAY 2024 a las 4:08 p. m. 
Will there be any problem if I add these into an AI empire?
Not a Tomato 3 MAY 2024 a las 3:16 a. m. 
There is just an ant crawling around the keyboard. No idea how he's pressing buttons, but he doing it.
Immio 1 MAY 2024 a las 12:43 p. m. 
Not a bad idea.