Stellaris

Stellaris

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Multiplayer Difficulty Civics
   
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25 apr 2024 om 12:43
5 jun 2024 om 12:44
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Multiplayer Difficulty Civics

Omschrijving
Have you ever wanted to play multiplayer with your friends, but your skill levels were totally unmatched? This mod allows you to boost or nerf a specific player empire by selecting one of 5 new civics.

The AI will never pick the civic on their own, but you can force an empire to spawn with the civic if you wish.

Not ironman compatable.
11 opmerkingen
Athena 10 jul om 2:42 
Great idea, hope it gets updated to 4.0
Draconas 21 dec 2024 om 15:25 
Hrmm, had an AI empire select one as its third civic and when I crack them open, there is no code int he AI playable or AI weight so it will default?
sveinroald.foroy 19 jun 2024 om 6:51 
fun so i can make an grand admiral grand admiral ai:) so it will be scaling like cracy:)
Romman  [auteur] 8 jun 2024 om 8:02 
@Joker a fix has been made to (hopefully) prevent the AI from picking the focuses.
Joker 22 mei 2024 om 14:36 
Not sure if it's the latest changes, but AI empires do seem to be picking these on their own now.:zagshock:
Romman  [auteur] 5 mei 2024 om 12:21 
@Brunorg95 The AI should never pick the Civic on its own, but it will keep it if you have assigned it manually.
Mory 4 mei 2024 om 22:41 
Awesome idea!
Brunorg95 3 mei 2024 om 16:08 
Will there be any problem if I add these into an AI empire?
Not a Tomato 3 mei 2024 om 3:16 
There is just an ant crawling around the keyboard. No idea how he's pressing buttons, but he doing it.
Immio 1 mei 2024 om 12:43 
Not a bad idea.