武装突袭3

武装突袭3

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Fallout Brotherhood Of Steel
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Data Type: Mod
文件大小
发表于
12.506 MB
2024 年 4 月 23 日 下午 9:37
1 项改动说明 ( 查看 )

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Fallout Brotherhood Of Steel

在 𝓣𝓤𝓡𝓕𝓨 的 2 个合集中
Turfy's Mods
21 件物品
Turfy's Fallout Collection
19 件物品
描述

NOTE: This is a ALiVE faction mod. ALiVE is not needed to play this mod, but is required if you want to make changes to the loadout in virtual arsenal. see last pic above to find out how.
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THIS MOD REQUIRES PROJECT PURITY:
https://drive.google.com/drive/folders/1cMvu0-fdbfwPF-RWrthzZ97LnDwWxSyB?usp=drive_link
AND THE MIRAGE ON THE HORIZON ASSETS;
https://drive.google.com/drive/folders/18f0gGkONPcaraEos9_efzT5P_pasUvfl?usp=sharing

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Mod Description

MAKE SURE YOU DISABLE STAMINA FOR ALL POWER ARMOUR UNITS

This mod adds the brotherhood of steel as seen in most of the various games and show. They are a technology-focused paramilitary cult with chapters operating across the territory of the former United States. The Brotherhood's core purpose is to preserve advanced technology and regulate its usage. This is because they believe humanity cannot be trusted with the means to destroy itself, and they acquire technology to prevent another apocalypse. They are not known for sharing their knowledge, even if doing so would improve the quality of life among the people of the wasteland.

Due to the fragmented nature of the Brotherhood, existing in multiple Expeditionary Forces (known as "Chapters"), a set structure is hard to follow. All Chapters follow a chain of command known as "The Chain That Binds", with four ranks used universally by all. These are, in ascending importance, Initiate, Knight, Paladin, and Elder. All Chapters stem from the original Western Brotherhood and usually take on names relating to their location.


Initiate:
Initiate is one of the lowest ranks in the Brotherhood of Steel's rank system. The precise definition of the rank appears to vary between the regional chapters.The West Coast division uses the term to indicate a mere trainee as having been initiated into the Brotherhood, whereas the other two reserve that title until the recruit has completed initial training.


Scribe:
Scribes are tasked with creating and keeping records of the technology recovered and used by the Brotherhood and experimenting with new weapons and other useful devices to be used in the field by the knights and paladins. Scribes rarely leave the safety of the BoS bunkers, but they are sometimes called into the field to examine a piece of technology or perform a task beyond the skills of the Brotherhood soldiers. The attitude of many scribes in the Brotherhood can be described as techno-centric. While a great number study history and cultures, the majority of scribes focus their studies on subjects related to the acquisition, repair, or creation of technology.


Knight:
Knights are responsible for manufacturing and repairing weapons and other pieces of technology. After many years of service and experience, the best knights are promoted to paladins, the pinnacle of the Brotherhood military. The next rank is senior knight, and finally, the leader of the order is the head knight. In the East Coast chapter, "knight" is a strictly military rank and the scribes are the ones responsible for manufacturing technology there.


Paladin:
They are likened to the scribes of the Brotherhood as being on the same level, but with a different purpose. They are the protectors of the Brotherhood, fighting and protecting its interests across the wasteland, equipped with power armour and an array of lethal weapons.

Questions & Answers
Q: What is a alive faction mod?
A: It is a mod made using the ALiVE mod, all done ingame. It replaces the base units default loadout on spawn & initialization with the loadouts I have created, that is why you need the mod if you with to make changes. see last pic above to find out how.

Q: What maps did you use for the pics?
A: Pecher
Helvantis
New Esseker
New Vegas

Q: How do i adjust how many hits they take?
A: Its in the addon options, see 2nd last pic

Bugs & issues
- MAKE SURE YOU DISABLE STAMINA FOR ALL POWER ARMOUR UNITS
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THIS MOD REQUIRES PROJECT PURITY:
https://drive.google.com/drive/folders/1cMvu0-fdbfwPF-RWrthzZ97LnDwWxSyB?usp=drive_link
AND THE MIRAGE ON THE HORIZON ASSETS;
https://drive.google.com/drive/folders/18f0gGkONPcaraEos9_efzT5P_pasUvfl?usp=sharing

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46 条留言
.Sherpa 12 月 3 日 下午 3:01 
@𝓣𝓤𝓡𝓕𝓨 thank you for the response bro, I found it in vests. I thought It would be in the uniform section but I was wrong!
𝓣𝓤𝓡𝓕𝓨  [作者] 12 月 3 日 下午 2:45 
yes, if form mirage mod that needs to be manually downloaded & installed. link above ^
.Sherpa 12 月 3 日 上午 8:51 
Is the T-51 BLACK uniform still apart of the mod, I can't seem to find it (second to last uniform in the Paladin pic)
Tomtomwarwar 11 月 14 日 上午 10:55 
Are there working vertibirds?
Totally Not Ed 10 月 29 日 下午 4:25 
Dude, the Brotherhood Recon Armor is right there
𝓣𝓤𝓡𝓕𝓨  [作者] 10 月 29 日 下午 1:48 
I dont plan on covering anything from 76, with all of its many controversies, & world breaking lore.
Totally Not Ed 10 月 28 日 上午 4:24 
Are you gonna add the Brotherhood Spec Ops Suit?
𝓣𝓤𝓡𝓕𝓨  [作者] 10 月 14 日 下午 12:32 
make sure you have all required mods, including those in the description / units that spawn with sidearm only will appear to have no guns in the editor. ALSO pew pew patch mod can cause some of the energy weapons to not spawn as it changes their classnames
Hellfire6672 10 月 13 日 下午 2:05 
so i downloaded everything, but I'm having an issues with getting some of the weapons to spawn
Firf 3 月 26 日 下午 3:37 
ooh I didn't unzip it. thanks alot :steamthumbsup: