安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










The submarine is nice to look at, beautiful, but at the same time, the appearance does not stand out from the authenticity of the game.
The reactor's power seems to be insufficient and without a fully upgraded reactor I had to keep only one engine running. However, with a fully upgraded reactor, I could turn on all the engines.
The double walls are a feature of the submarine, but in my opinion, they make the submarine too powerful and annoying (large monsters are not a threat, and small monsters get stuck in the hull), although my crew like it, but iam not.
The drone is very useful, it's nice to be able to help the external team while being on the ship as a captain with a bottle of rum in my hand and a cigar in my pocket.
Overall, I liked the submarine
From what I can tell it seems like it was because when docked with the Bicksborg the pump is always running when the lower hatch is open but I think that it would be a great addition if it were implemented.