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[D2SFM] High-Poly Juggernaut
   
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Universe: Dota
Model
Models: Character
标签: SFM, Juggernaut
文件大小
发表于
3.155 MB
2014 年 10 月 5 日 上午 5:18
1 项改动说明 ( 查看 )

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[D2SFM] High-Poly Juggernaut

描述
Requested by =
= Juggernaut. High-poly version of Juggernaut from Dota 2. Default cosmetics only. Stats ------ Polygons: 20616 Vertices: 10606 Includes: heroes\juggernauthd\jugg_bracers.mdl heroes\juggernauthd\jugg_cape.mdl heroes\juggernauthd\jugg_mask.mdl heroes\juggernauthd\jugg_sword.mdl heroes\juggernauthd\juggernaut.mdl heroes\juggernauthd\juggernaut_pants.mdl
16 条留言
2forte 2022 年 9 月 8 日 上午 12:04 
Need furion
Death by coughs 2020 年 6 月 2 日 下午 3:35 
it's not a proper high-poly model, it's just friggen smoothed/ subdivided without care for smooth group edges.
nobody2345 2015 年 10 月 8 日 下午 3:03 
Thanks for posting m8.
Akrobat Charlie 2015 年 9 月 25 日 上午 2:16 
i want him to be a hole character. not cut up into pieces!
Orna 2015 年 5 月 15 日 下午 6:52 
I said ♥♥♥♥, it works well, had to reload SFM :D
Also works like a charm with Rezkin autoassemble tool. Well played sir.
Orna 2015 年 5 月 15 日 下午 6:36 
Not working with Palmix IK Rigging script :/ impressive work btw.
Gondrak 2015 年 1 月 7 日 下午 6:00 
"dire's bottom tower is under attack, RUN LITTLE BOTTOM TOWER, RUN!" -juggernaut in "[SFM] RUN, TOWER! RUN!"
atomwalker 2015 年 1 月 1 日 下午 2:16 
Wow, I understand high polycount for each section of his body, but...

You should've put "some assembly required", dude.
犬妻  [作者] 2014 年 10 月 28 日 下午 6:42 
Just in case you want cosmetics. I won't be working with cosmetics, FYI.
Smoggylamb 2014 年 10 月 28 日 下午 6:33 
What kind of mod requires you to assemble the model yourself before you can put him in?