Counter-Strike 2

Counter-Strike 2

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de_jeepathon2k
   
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游戏模式: 经典, 死亡竞赛, 自定义
标签: Hostage
文件大小
发表于
11.132 MB
2014 年 10 月 5 日 上午 5:02
1 项改动说明 ( 查看 )

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de_jeepathon2k

在 Spherix 的 1 个合集中
OPERATION: FUNC_VEHICLE
3 件物品
描述
GIVE US FUNC_VEHICLE 2014

An attempt to recreate the best feature of CS1.6: vehicle maps.

It's a right, not a privilege.



Note: I will release a simple prefab somewhere next week to explain how everything works so that people can make new car maps relatively easy!

To Valve:
- Please remove or give us an option to disable physics noises (odd banging sounds, hissing etc.)
- Please sort out rotational drag/rotdamping for func_physboxes so that vehicles without wheel entities can travel in straight lines as well
- If you find the above too easy, please implement func_vehile as an entity in the code & editor.

Special thanks:
- TheSamuel2213: For the initial entity ideas
- FlyGuy: For bugfixing and thinking along
- NIPPER: For motivation, his (car)maps must return!
- Matt Wood (or whoever it was at Valve): For fixing a bug where being parented to entities could crash the game/server
- And many others for thinking along, playtesting etc.

The more of you like & subscribe my maps, the more fun & serious game modes I will create.

-I took the template for the images below from some idiot that was spamming weapon skin finishes in the workshop.





27 条留言
Aquiles Castro 2024 年 6 月 27 日 下午 7:43 
Please update this for CS2, love this map.
B0SR0K 2021 年 6 月 22 日 下午 6:28 
finding this in 2021 is a pleasant surprise, thanks!
[RSB] ÿöJö 2020 年 11 月 6 日 上午 9:24 
was the map rendered in LDR or HDR?
Shiek Yerbouti 2019 年 6 月 29 日 上午 6:14 
func_vehicle is a right and not a privilege
FevFlash45s 2018 年 4 月 6 日 上午 5:54 
oley be eskı gunlkerdekı gıbı
Ярый_Отец 2017 年 5 月 17 日 上午 7:34 
Спс что ностальгируете вместе снами!
HePa 2016 年 8 月 16 日 下午 1:12 
like in the old days.
decadence. 2016 年 2 月 1 日 下午 3:10 
one of my favorites. thank you
JOE 2016 年 1 月 25 日 上午 3:03 
Who are you? 2015 年 7 月 15 日 上午 3:46 
oldschool:jeremy: