Crusader Kings III

Crusader Kings III

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Choose Location for Legendary Building
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2024 年 4 月 17 日 上午 6:41
2024 年 4 月 17 日 上午 7:01
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Choose Location for Legendary Building

描述
Gives player the ability to choose where the sites for legendary buildings are cleared.

How to:
1. Give a modifier to a holding of your choosing with "Choose Legendary Building Location" decision.
2. Clear the grounds for your building just like in vanilla.
(Building is wasted if step 1 is not done)


It's not a particularly elegant solution and I think I could implement the choice into the original decision given enough time, but I'm still hoping that Paradox adds its equivalent into the game.

The vanilla decision should still work for AI but I haven't been able to playtest that properly, so feel free to tell me if you notice any changes there.
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2024 年 8 月 18 日 上午 5:37
Russian translation
nazarofu
37 条留言
Tygrtraxx 4 月 17 日 下午 5:05 
@Anti4iter Yes, the feature was added to vanilla, but not completely. You can only choose capitals and not just any barony.

I took a look at the mod and compared it to the current game files and I can see why it's broken. The main file is very much out of date and I haven't tried it, but if @JeeZee's fix works, then great, but the rest of the file, with other important decisions might not be working as intended now, because it's fallen behind on a lot of patches.

Since Paradox introduced the decision in the game, removing the capital requirements is very easy in the code, just 2 lines that you need to comment out and you can build your legendary building anywhere. I've made a new mod that does this exactly and will be keeping it up to date.

For anyone who ends up here: Legendary Building Location Anywhere
Anti4iteR 4 月 1 日 上午 8:45 
Isn't this feature is already been added to vanilla?
Cuz I'm available to choose any barony in my domain for legendary buildings without this mod
[HK]SirNMSL 3 月 31 日 下午 10:53 
@JeeZee Thanks. You're awesome!
Confirm this method works for 1.15.0 as well
lukewarm 1 月 19 日 上午 3:53 
@JeeZee Thank you! Can confirm that this works!
JeeZee 1 月 18 日 下午 1:33 
I got this to work for 14.2.2 but its a bit convoluted.

Navigate to C:\Program Files (x86)\Steam\steamapps\workshop\content\1158310\3225008269\common\decisions

(or wherever your workshop folder is located. Alternative method is to open the mod folder via the ck3 launcher)

Open both 06_ce1_decisions and clbl_decisions in notepad.

change every line that is in the format:
picture = "gfx/interface/illustrations/decisions/decision_legend.dds"

to

picture = { = "gfx/interface/illustrations/decisions/decision_legend.dds"}

dont change the 'gfx/interface/illustrations etc' ONLY add the { = and } to the start and end of the line

save then relaunch the game and it should work.
monkeman1967 2024 年 12 月 21 日 下午 8:01 
pls update
greensleaves 2024 年 11 月 10 日 下午 6:22 
This will need a new update, current vanilla does this slightly but with only county capitals, this mod is till needed for all baronies.
ethancool2005 2024 年 11 月 4 日 上午 7:56 
Its not working for me i click the decisions and nothing happens, and i do not see a construction for legendary building in building slot.
chochomp 2024 年 9 月 30 日 下午 2:17 
Farewell. My dear friend. Rest in peace now.
Adelaetus 2024 年 9 月 27 日 上午 8:24 
The new version no longer requires this mod, the vanilla game already has the option.