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The problem of Lucinii is easily solved by adding the line <techLevel>Medieval</techLevel> under each faction-description in the faction-xml.
1. use mod 'Rimedieval' this patches all factions and tech to neolithic or medieval (also works on modded factions and research) to ensure medieval consistency
2. use mod 'Cherry Picker'. This simply allows every def in the game to be specifically removed. I have all weaponDefs like guns or jumppacks or anything non-medieval also removed encase it slips through rimedieval. I also use it to remove mechanoid eventDefs as it didnt fit in the style I wanted.