Garry's Mod

Garry's Mod

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Devil May Cry 5 - Dante's Sin Devil Trigger [RAGDOLLS]
   
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素材类型: 插件
插件类型: 模型
插件标签: 快乐, 影视
文件大小
发表于
151.850 MB
2024 年 4 月 8 日 上午 10:09
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Devil May Cry 5 - Dante's Sin Devil Trigger [RAGDOLLS]

描述
NOTE: This is NOT a PLAYERMODEL, and will not be made into one by me. If someone else wants to make it into a playermodel, they are free to do so, as long as they credit me.

When Dante, the Legendary Devil Hunter, absorbs the Rebellion and the Devil Sword Sparda, he forges the Devil Sword Dante, and awakens his Sin Devil Trigger! And now, at long last, he can awaken that form in the Source Engine!

SFM VERSION HERE!

This addon includes 6 models, each being pretty similar with a few differences, in terms of wing posing and size. The wings are not currently physics-ed, but I may add versions or update the models to have wing physics but we shall see. Here're the models and what they're for:
~~~
dante_sdt_wingsclosed - Default size, the SDT is taller than Dante's human form so this's scaled with that in mind, in proportion to E7ajamy's Dante port to GMOD.
dante_sdt_wingsopen - The same as the previous one, but with the wings out.
larger_dante_sdt_wingsclosed - Larger size, Scaled with the same logic as the default but in proportion to Scout from Team Fortress 2, resulting in it being larger than the default.
larger_dante_sdt_wingsopen - The same as the previous larger one, but with the wings out.
smaller_dante_sdt_wingsclosed - Smaller size, scaled directly in proportion to Антипчола's Vergil SDT port to GMOD.
smaller_dante_sdt_wingsopen - The same as the previous smaller one, but with the wings out.
~~~

I know a lot of people have wanted this model in Source, in particular a close friend of mine whose birthday is today (8th April). As such, I decided to port the model as a gift for him. I technically started this project a while back, but I left it for a while due to the sheer amount of bones in the original model, that I'd have to cut down to work at all in Source, but I picked it up again about a week or so ago. The biggest problem was the aforementioned bones, once I got it down to the Source limits making the physics and doing the textures wasn't particularly hard. I was surprised it managed to all compile, without having to split the model into multiple parts that had to be bonemerged. I still decided to make the open wing and closed wings two different versions, again because of the bones, and I wanted to include some specific different sizes because ragdoll resizers don't always work smoothly.

Dante's SDT/Shin Majin[www.deviantart.com] ported to XNA by:
rotten-eyed[www.deviantart.com] on DeviantART

Ported to the Source Engine by:
Drenduh Tyrof (me)

Some character designs featured in the images by:
casp175a

Featured GIF at the end by:
GhostEx
9 条留言
Flich 8 月 29 日 上午 9:26 
It's a pity that Dante PM never showed up.
Nexit 2024 年 12 月 21 日 上午 11:43 
WILL SOMEONE EVER PORT THIS INTO A PM??
NEON 2024 年 8 月 16 日 上午 5:23 
can you please make kamen rider build ragdolls and props
mr nbz 2024 年 4 月 13 日 下午 3:14 
PORT THIS INTO A PM ANYONE I WILL GIVE AWARD TO WHOEVER DOES IT
merlot-and-candles 2024 年 4 月 12 日 下午 7:17 
FINALLY
VasKal 2024 年 4 月 11 日 下午 10:31 
can someone do pm, pls?
Death9Wing 2024 年 4 月 10 日 下午 12:15 
Can you make Urizen ? (:D)
Wyatt The Sans 2024 年 4 月 10 日 上午 4:43 
Imagine a blue version.
Tow-Khan 2024 年 4 月 9 日 上午 2:31 
The Long awaited SDT of Dante :D