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- Updated to reflect latest game files.
Stone processing changes:
- Tweaked Stone processing in Survival Kit to use batches of 100 instead of batches of 500.
- Adjusted crafting speed per batch of Ingots to 1 second per 100 stone (from 2 seconds per 500 stone)
Before: 500 stone yields 7 Gravel, 15 Iron, 1.2 Nickel, and 2 Silicon.
After: 100 stone yields 1.4 Gravel, 3 Iron, 0.24 Nickel, and 0.4 Silicon.
Reasoning: Stone felt like it was processing too fast for how much you get out of it. On the other hand, a batch of 500 is kind of silly, so it will process by the 100 now, and it should still feel reasonable when starting out.
All testing was performed on 1x vanilla. Feedback welcome.
I'd be happy to see this mod updated, but even if you aren't interested anymore, thanks for the great work :)
- Rebalancing again. After playtesting, I nerfed it too hard. A vanilla refinery with no modules, at 1x should process 1 full inventory of ore in about 20 minutes now.
- Updated to ensure compatibility with latest game files.
- Slowed all ore down a bit for balancing reasons, since we now have modules. The use of modules in addition to this mod is a little too fast imo. Looking forward to feedback on this one.
When I first created this, I was trying to make a way to make ore refining speed more consistent without breaking vanilla. I try to always put myself in the position of a vanilla 1x player that likes to play under pretty difficult starting conditions.
Thank you for the comment.
- Updated to reflect a game file change in the 1.111.014 update.
- Updated to reflect a game file change in the 1.110.005 update.
Updated for compatibility with latest game files (i.e Ice) Removed 1 second construction components. It is 4 in vanilla now. There is probably another mod that can handle that. I also like the idea of keeping mods separate based on feature.
Thanks for the support guys. Sorry this one kind of sat dormant for a while.