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报告翻译问题
I only have 1 idle pawn ever since I started this. That is the temple priest who handles the "Therapy" mod, "Hospitality" entertaining guests, conversion, and recruitment. Btw, he's an immortal.
- I have 22 fighters there start from top left. They do the construction, mining, woodcutting, and haul outside the wall, hunting, and train when every task is done and fishing if they have time.
-The last 4 fighters are retired or too old. They have bad back, dementia, carcinoma, cataract, and missing important limbs that forced them to retire.
- The kids train on the training area on the bottom of the map, using the "Misc Training" mod. So they can replace the older/retired/dead fighters.
- The male slaves haul, clean, and plant when it's planting season everything
- The female slaves task is to clean only and plant too if it's season.
- The aging time for kids is about 250% the older ones is at 400% Sooo the progress everyday is the same.
The reason why I do this is to make the game interesting, fun, and alive. Meta gameplay is too boring for me. Explore the unnoticeable parts of the game. Create a story. Don't get stuck on the norm or how the game is supposed to be played.