全面战争:战锤3

全面战争:战锤3

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Belakor's Shadow - Corrupted Daemon Princes overhaul (MCT Support)
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2024 年 4 月 1 日 上午 8:28
2024 年 12 月 13 日 上午 12:47
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Belakor's Shadow - Corrupted Daemon Princes overhaul (MCT Support)

描述
This mod enhances the mechanism of corrupting lords of the mortal faction of Belakor (Shadow Legion).

Now available not only for humans but also for elves, it provides useful traits based on the 5 faiths and levels, unlike before where only Undivided Daemon Princes appeared.

Additionally, it bestows different traits based on whether they are spellcasters or not, similar to the existing Chaos lords.




This mod is my second scripting mod, and while it has undergone several tests, there may still be bugs. If you find any, please report them.




Before:

Only human faction
Only Undivided Daemon Prince without useful traits

After:

1. Available to human and elf factions

2. Unlock special traits upon reaching levels 20 and 30 (Only turned by Bel'akor) (Adjustable via MCT.)

3. Four types of Daemon Princes based on spellcaster or non-spellcaster lords
(Normal lords cannot ascend to tzeentch's Daemon Princes, while mage lords cannot ascend to Khorne's Daemon Princes)

4. Different traits granted based on spellcaster or non-spellcaster status


5. And no longer available to use Norsca (Is there anything to corrupt in Norsca when Chaos Warriors are practically the same?)

6. Not usable for lords above level 20 (it was too powerful) Adjustable via MCT.

7. human factions added through mods can also be affected. However, they are treated as Empire and receive the traits.



8. Using the MCT option allows for several additional settings.

- Corruption Effect Duration
- The First Trait Rank
- The Second Trait Rank
- The level immune to corruption.
- Can corrupt norsca faction.
- Race-specific Daemon Prince (beta)

You can find detailed information in the in-game MCT menu.




BUG FIX : Fixing the issue where all Daemon Princes were receiving the Spell Caster trait. sorry


57 条留言
Havie 8 月 1 日 上午 11:34 
Thanks for making something related to this mechanic.

If you were looking for suggestions I think it would be cool if the time it took to corrupt them was lowered, and imo it was rng chance based on the # of turns. So 1st turn 10% chance, 5th turn 50% chance till you get to 10th turn and its 100% chance the character is corrupted and joins you.
Sin 7 月 12 日 上午 6:01 
Does this need updates?
highman  [作者] 7 月 4 日 下午 5:16 
Maybe
Walt The Why 7 月 4 日 下午 4:02 
Do i need champion of chaos dlc for this?
Djure 4 月 15 日 下午 2:28 
is it normal I am only getting nurgle princes? i have like only gotten those from human generals,.
HAVOC5150 4 月 6 日 上午 9:24 
I recommend the Guns of Chaos mod for those playing belakor again. It gives pistols and rifles to unalligned marauders, warriors of chaos, chosen, forsaken, all the horsemen and chariots and the champions.
HAVOC5150 4 月 6 日 上午 9:23 
Love this mod. I never really did the corruption before this because it felt so limited
Sleepy 1 月 16 日 上午 12:06 
This mod breaks the spell/unit browser button in the skirmish vs AI menu. It's accessible in campaign or battle but not from the menu. This has been bugging me for a while and I finally pinpointed this mod as the culprit.
highman  [作者] 2024 年 12 月 18 日 上午 3:10 
It probably won't be the same as the original, but it's an interesting idea. I'll think about it.
timbearly 2024 年 12 月 18 日 上午 2:06 
Do the converted lords keep their original traits?