Crusader Kings III

Crusader Kings III

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Mass Prison Actions
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108.537 MB
2024 年 3 月 27 日 上午 7:51
12 月 5 日 下午 2:11
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Mass Prison Actions

描述
Recruit, Ransom, Torture and Convert — All with One Click

Is your dungeon overflowing with potential courtiers or moneybags, yet the endless cycle of checking who’s worth recruiting/ransoming and whether they’ll accept your terms feels like busywork?
This mod eliminates the grind by adding streamlined mass actions and a brand‑new settings window. With a single click, you can manage dozens of prisoners at once — saving time, reducing micromanagement, and keeping your court running smoothly.

Features:
  • Monthly Mass Actions:
    • Mass Recruitment: Recruit or release prisoners in bulk using vanilla options plus a customizable prowess threshold. Prisoners must still accept terms, just like in the base game.
    • Mass Ransoming: Automatically ransom only those prisoners who yield maximum gold/herd value.
  • New Settings Window:
    • Recruitment Settings: Choose which vanilla send options are included and set a custom prowess threshold.
    • Ransom Settings: Decide whether prisoners are ransomed for gold or herd, giving you full control.
    • Monthly Mass Actions: Enable or disable automated mass recruitment and ransoming with a simple toggle.




  • Mass Action Summaries and Stats inside Prison: You will be told how many people were ransomed/recruited/released and how much gold/herd you recieved.




  • Game Rule Personalization: Fine‑tune mod behavior before starting a campaign with flexible game rule options.

  • Mass Torture Button : like requested in the comments

  • Inclusion and Adjustment of Auto Demand Conversion : Was not fixed for new update yet. If the author wishes me to remove it, i will do so.

Extra Details & Limitations
  • The vanilla exclusion toggle also applies to all new mass actions.
  • The redesigned bottom bar in the prison window ensures mass action buttons are always visible.
  • Prisoners tied to active wars (or their close family) are excluded to protect war score.
  • Prisoners who can not be ransomed for herd will still be ransomed for gold when the send option is herd!


Compatibility:
  • UniUI Compatibility: Now fully compatible with UniUI!
  • Mod Compatibility: Compatible with all other mods. Note that the ransom+recruit buttons in the prison window may disappear, but you can still use the monthly decision to ransom/recruit prisoners. Ensure this mod is prioritized in your playset to overwrite the GUI file changes.
  • TC Compatibility Just place this mod before the TC in the load order. You will still be able to use the decisions for the auto recruit/ransom. If the buttons in prison disappear the TC overwrites the same file and take priority.
  • TCs checked on 27.3.25:
    Conflict means that they overwrite the same vanilla file as this mod. Then you need to follow the instructions above about load order and you should be fine.









Localization
  • English: Translated it myself
  • German: (My native language so hopefully it should be fine)
  • Chinese: Thanks to @無壹 . You need their mod for it to work !
  • Outdated Chinese Localization: Thanks to @牛奶大魔王 . You need their mod for it to work !


A big thank you to CK3COOP for their invaluable assistance and for answering my numerous questions!

[github.com]
47 条留言
king0billy 12 月 13 日 上午 1:44 
This is a fantastic mod! Thank you very much for your great work! However, could you clean up this folder? Folders like "\.git", "\gfx\interface", "\aaimages", and "\\dumped logs" are not needed for regular subscribers and take up 100MB of space on my hard drive.
IsaBeau  [作者] 12 月 5 日 下午 2:22 
Mass execution is already in the base game @Dih
@lelkr I will try to do that. For now I am happy that I managed to create the new settings window :) So please be patient. I cant promise when i will have time to try it
Epstien 11 月 14 日 下午 2:44 
add mass execute. i just caught my vassal plannning a marrage with a 12 yr old
lelkr 11 月 4 日 下午 7:17 
Can you add mass imprison criminals to this mod
-=GoW=-Dennis 10 月 27 日 上午 2:20 
Glad I was able to help, I'm now removing this workaround from my "Personal Fixes" mod, given it's fixed here :)
Confused 10 月 25 日 上午 3:48 
luv your work man
IsaBeau  [作者] 10 月 12 日 上午 7:51 
@-=GoW=-Dennis Thanks a lot for your correction. (German: Danke für das Finden und ausfindig machen des Fehlers/Bugs. Ich hatte ehrlichgesagt nicht erwartet, dass jemand in den Dateien nachsieht wo der Fehler seien könnte. Hier war es aber eine sehr willkommene Überraschung.)
@shinsaga I highly recommend you go with your question to the CK3 Mod Coop Server on Discord. They already helped me out multiple times. I am doing something on every_prisoner. I am also pretty sure that mass execution is possible, because the vanilla game has the option to mass execute your prisoners. Hope i could help you out.
IsaBeau  [作者] 10 月 12 日 上午 7:51 
Thanks a lot for the positive feedback.
@WeWeKeNeMen I tried to add that option(Herd/Cattle ransom) in but i cant test it because i dont have the dlc so any feedback is welcome :)
@bamboocarpet and @Osium what both of you described should already be mod content so it should work. Could both of you maybe record what you are doing and send me the video please ? Otherwise it is pretty hard for me to know whats going on. Thx
Osium 9 月 20 日 上午 9:12 
Need an option to release for hooks.

Mass releasing nukes dread.

Massive QOL if we could mass release for hooks to preserve dread, or just an option to mass release without loss of dread.
shinsaga 9 月 5 日 上午 9:18 
I’ve created a slavery mod. It’s not exactly a sexual mod, but rather an added “enslave” option within the execution choices. When executed, the actor gains a small amount of gold, and the recipient is treated as if they were brutally sold off to a distant place, resulting in their death. However, the drawback is that mass enslavement (which in the system is treated as execution) is not possible. Could I ask about possible coding methods for this?