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Note this needs Noita Dear ImGui.
Another issue, hopefully more fixable, is that preset teleports do not go to the preset place when the "Relative" box is checked.
Regarding the pixel scene issue, however, that's indeed difficult to fix. It is possible to determine if a location has been generated / loaded, but I'm not sure what the correct behavior would be.
Location suggestions: celestial scales (could go under celestial bodies), Tabula Smagdarina / west shore of lava lake (useful with some other mods like Anvil of Destiny), giant skull.
Small issue: The parallel world Essence Eater teleport presets are backward, e.g. "East Desert" actually goes to West Desert.
Less small issue, which I'm not sure is actually fixable: I have noticed that teleporting to a pixel scene (orbs, bosses, etc) before it has been generated the normal way may cause it not to load properly, e.g. an orb may not appear. This is usually fixable by traveling away from the chunk and back normally, but sometimes something will appear in terrain or otherwise out of place as a result. The worst case of this for me was Kivi which can fall out of its temple and apparently despawn.
Also, you can move Noita-Dear-ImGui to the very top of the mod list and move this mod just below it, so that it loads before the other mods have the opportunity to change things.
If you join the discord and ping me, I'd be happy to work with you to solve the issue. My mods should not have any issues with other mods and I'd like to ensure that remains the case, as much as I reasonably can.
You can also enable debugging (either by the mod settings or by the Actions menu), then click "Get Position", and let me know what (if anything) shows up.
Like it does literally nothing. Not even tp'ing me but to a wrong position, no nothing
none of the buttons on the gui work
my bad