Noita
评价数不足
Teleport to Anything
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
82.757 KB
2024 年 3 月 27 日 下午 12:13
2024 年 10 月 13 日 下午 3:23
17 项改动说明 ( 查看 )

订阅以下载
Teleport to Anything

描述
BEWARE SPOILERS. YOU HAVE BEEN WARNED.

"I need to visit a Holy Mountain." "Did I collapse that Holy Mountain?" "Did I get that orb?" "Where is that orb?"

This mod does require Noita-Dear-ImGui, which you can obtain here:
https://github.com/dextercd/Noita-Dear-ImGui/releases
Note that Noita-Dear-ImGui must be *above* this mod in the load order.

"Mod-checked" content (places disabled when playing with mods) can be reactivated by installing Disable Mod Restrictions from here:
https://modworkshop.net/mod/38530

Epilogue 2 update! Locations added by Epilogue 2 are now available. Leave a comment below if you have suggestions for more locations.

This mod lets you teleport to the following locations:
* Temples. Includes feedback on whether or not a temple has been collapsed (NG only).
* Bosses. All of them, including Toveri.
* Orbs (yes, even the randomly-placed ones).
* Your current position, to the east.
* Your current position, to the west.
* Your current position, but back to the center.
* Places of interest: spells, items, wands, portals, portal rooms, the Friend cave, and more!

Key features:
* Ability to mark a location for later return (click "Get Position").
* Return to the most recent position from which you teleported.
* Teleport to any non-corrupted orb in both NG and NG+. Feedback on whether or not you've collected that orb. Use the East/West buttons to collect corrupted orbs.
* Teleport to any Holy Mountain. Feedback on whether or not the given mountain has collapsed (only works in NG).
* Button to leave a Holy Mountain should you find yourself in one.
* Teleport to any boss.
* Teleport to your location to the east or to the west.
* Teleport to the the Friend, wherever he happens to be.
* Teleport to any portal room.
* Teleport to static spells, wands, and items.
* Teleport to celestial bodies.
* Teleport to spawn and the mountain altar.
* Teleport to the cauldron (requires Disable Mod Restrictions).
* Teleport to the Eyes. This mod automatically locates all nine eye glyph locations! This also requires Disable Mod Restrictions.

Planned features:
* Feedback for whether or not you've collected corrupted orbs.
* Ability for mods to add their own teleport destinations.
* Ability for teleport destinations to have additional logic (ie. only enable in certain situations and ability to refine target coordinates).

Known bugs:
* The "Vault" Holy Mountain occasionally teleports you just barely above the correct location. This isn't high enough to anger the Gods, but it is sometimes slightly annoying. Just wiggling Mina (a+w+d spam) gets you into the mountain.
* Temple collapse feedback only works for New Game. Feedback for non-New Game temples is planned, but requires quite a bit of work.

Known hazards:
Teleporting to too many parallel worlds will crash the game due to resource issues. In my personal experience (Linux, using Proton), if you're only getting perks in Holy Mountains, you can teleport to about 10 total worlds (five east, five west) before a crash is likely. Be sure to perform mod restarts (Mods -> Restart with enabled mods active) frequently!

Want to contribute? Found a bug? Curious how the mod works? https://github.com/Kaedenn/noita-teleport

Comments and suggestions welcome!
24 条留言
Kaedenn  [作者] 11 月 6 日 下午 5:17 
It's in the settings.

Note this needs Noita Dear ImGui.
Seis siete 11 月 2 日 下午 3:11 
What button is it to open the gui
Jatopian 7 月 31 日 上午 4:44 
Ah well, I expected that, but thought I'd mention it.

Another issue, hopefully more fixable, is that preset teleports do not go to the preset place when the "Relative" box is checked.
Kaedenn  [作者] 7 月 30 日 下午 5:02 
Regarding the location suggestions, those should be trivial to add. I can certainly correct the east/west mistake.

Regarding the pixel scene issue, however, that's indeed difficult to fix. It is possible to determine if a location has been generated / loaded, but I'm not sure what the correct behavior would be.
Jatopian 7 月 23 日 上午 1:41 
Thanks for making this; it saves me a lot of time trudging back to places. I now have a habit of using the Ominous Temple to store my Mimicium, instead of making a new sea wherever.

Location suggestions: celestial scales (could go under celestial bodies), Tabula Smagdarina / west shore of lava lake (useful with some other mods like Anvil of Destiny), giant skull.

Small issue: The parallel world Essence Eater teleport presets are backward, e.g. "East Desert" actually goes to West Desert.

Less small issue, which I'm not sure is actually fixable: I have noticed that teleporting to a pixel scene (orbs, bosses, etc) before it has been generated the normal way may cause it not to load properly, e.g. an orb may not appear. This is usually fixable by traveling away from the chunk and back normally, but sometimes something will appear in terrain or otherwise out of place as a result. The worst case of this for me was Kivi which can fall out of its temple and apparently despawn.
Kaedenn  [作者] 2024 年 7 月 9 日 下午 7:26 
So, mods can make changes to the game's scripts that are used by other mods. It could be that one mod before this one makes a change to a file that causes this mod to break. Enabling debugging should give you the error, if there is one.

Also, you can move Noita-Dear-ImGui to the very top of the mod list and move this mod just below it, so that it loads before the other mods have the opportunity to change things.

If you join the discord and ping me, I'd be happy to work with you to solve the issue. My mods should not have any issues with other mods and I'd like to ensure that remains the case, as much as I reasonably can.
Kaedenn  [作者] 2024 年 7 月 7 日 下午 3:29 
Are you on the Noita discord? If not, you'll want to join, head on over to #mod-support, and ping me by typing @Kaedenn. I will then work with you to figure out what's going on.

You can also enable debugging (either by the mod settings or by the Actions menu), then click "Get Position", and let me know what (if anything) shows up.
JD Vance 2024 年 7 月 7 日 上午 11:08 
Yes, a ton, and I don't mean to sound rude but why would anything interfere?
Like it does literally nothing. Not even tp'ing me but to a wrong position, no nothing
Kaedenn  [作者] 2024 年 7 月 6 日 下午 7:21 
That's odd. Do you have any other mods enabled aside from this one and Noita-Dear-ImGui?
JD Vance 2024 年 7 月 3 日 下午 9:20 
sorry, the actual teleportation doesnt work
none of the buttons on the gui work
my bad