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(Had to send this as three separate comments because of the character limit lol)
In terms of armor, the submarine has the same armor strength across the entire hull, and this applies to the double armor in front as well. The only exception to this would be the window in the command room, which can be closed if need be. Therefore I belive that the "problem" with armor is that it feels weaker where creatures happen to attack the most, however I can see if it's possible to tweak some of the values.
1. Weak top armor
2. Weak double armor on the belly
3. Engine is is a weakspot for damage.
4. SLOW speed, British speed.
5. Engine must be upgraded, because it will get trapped and unable to actually go anywhere.
6. The minigun in the rear is not ai friendly; they will look and point at the enemy, but will not fire.
7. Poorly placed Junction boxes: If water gets in, they are immediately damaged and EVERYTHING on the sub will fail.
Honest opinion: This submarine is a 1950's death trap, and a technological, electrical nightmare.