边缘世界 RimWorld

边缘世界 RimWorld

62 个评价
[Dizzy] Ancient Eastern Armory
   
奖励
收藏
已收藏
取消收藏
Mod, 1.2, 1.3, 1.4, 1.5, 1.6
文件大小
发表于
更新日期
9.778 MB
2024 年 3 月 23 日 下午 6:31
8 月 12 日 上午 11:45
18 项改动说明 ( 查看 )

订阅以下载
[Dizzy] Ancient Eastern Armory

描述
Updating this mod for v1.6. Should still work for 1.3, 1.4, 1.5.

I found this mod to be charming but woefully overpowered, making plate armor worthless. So I balanced the armor factors, upped crafting skills required for some of the items, and slightly adjusted other things. I play tribals a lot, so wanted other armor options, and like these better than VE's take on things.

Also, and this was sort of major- I have refigured the ingredients required to make the items to use "stuff" more often for metallics, and the armor is now figured by the sort of metal you use. Open to discussion on the values you see.

One last thing- the Ninja outfit and headgear now increases a pawns' melee dodge ability.

Bring various weapon and armor from Ancient Asia.

This is NOT my original work. Original is by Geminingen.

26 条留言
Dizzy Ioeuy  [作者] 9 月 8 日 下午 2:08 
And then it loads correctly with the PNG's deleted? I can't reproduce this at all. If anyone else is seeing this, a hugslib error log would help.

Is this for all your mods that contain PNGs? because if not then there is clearly something else referencing these files- another of your mods is conflicting. This mod is about as basic as they come.
Sophie the Opossum 9 月 8 日 上午 8:38 
it does this for every texture with both png and dds, but here's one line as an example:

Tried to load duplicate UnityEngine.Texture2D with path: FilesystemFile [/home/deck/.local/share/steam/steamapps/workshop/content/294100/3198224361/textures/apparel/asiannoblecloth.dds], Length 87556 and internal path: Apparel/AsianNobleCloth
Dizzy Ioeuy  [作者] 9 月 7 日 下午 1:31 
@Sophie I'm not seeing any errors loading in this or any other of the 190 mods I use which still have PNG in them, outside of yellow warnings when the 4 pixel multiplier rule is broken by the DDS (which it is not in this mod). What is the text of your errors?
Sophie the Opossum 9 月 7 日 上午 7:02 
now that rimworld supports dds files, having both the png and dds files causes errors, if you remove the png files it's fine
Dizzy Ioeuy  [作者] 8 月 25 日 下午 4:04 
If that mod fires no red errors, it just removes items. Not sure how one set of armor compares to the other though. I balanced this one to try to fit it well into vanilla.
TLS - Corgserker 8 月 25 日 下午 2:49 
Would I still need the redundancy patch if I'm using it with T's Samurai Faction mod?
Dizzy Ioeuy  [作者] 8 月 12 日 上午 2:19 
tweaked helmet equip offsets to actually mean something. +/-0.1 is not a meaningful thing for the skill offsets. Also weights of armors was very wonky. more in line with vanilla now.
Dizzy Ioeuy  [作者] 8 月 2 日 下午 9:14 
Noticing v1.6 has upped Plate armor and some other modern armors about 10%. So The metallic armors in this mod also went up for stuff factor by about 10% with all leather/cloth up by about 5%.
Dizzy Ioeuy  [作者] 1 月 31 日 下午 2:35 
updated:
Continued fine tuning. Qing Light Armor less sharp protection multiplier, but also covers fingers and toes, etc. This armor comes a tech earlier than the plate armors, so needed to be less advantageous. Still light and allows for faster movement though.
Dizzy Ioeuy  [作者] 1 月 22 日 上午 9:49 
It's basic vanilla style xml. If this is not compatible with CE, idk what to tell ya.

I don't use ce.