Crusader Kings III

Crusader Kings III

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BCK - Culture Traditions Four
   
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2024 年 3 月 12 日 下午 7:35
9 月 9 日 下午 8:51
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BCK - Culture Traditions Four

在 Suetam 的 1 个合集中
Better Crusader Kings
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BCK - Culture Traditions Four


This mod increases your starting Cultural Traditions limit by 4.
You now begin with 9 available tradition slots, instead of the vanilla 5.
With all cultural innovations unlocked, you can reach a maximum of 12 traditions.

Note: Do not use this mod alongside my Culture Traditions Two mod to avoid conflicts.

About my mods


Hey everyone! I’m creating a series of modular mods, small, focused improvements, that enhance different aspects of the game. Since they’re modular, you can pick and choose only the features you want to include in your gameplay experience.

Links


[ko-fi.com]
[github.com]
[github.com]
7 条留言
Suetam  [作者] 8 月 11 日 下午 8:52 
I’ll check :deathgrunty:
DrakeSteele 8 月 11 日 下午 7:12 
I'm also using your +4 Cultural Traditions mods right now. Can you throw up a +6 version? I like to tweak and add nuance with those things but would prefer not to use the +1000 mods. Also, the Reform phase takes nearly a decade; I don't know if you can devise adding multiple traditions at once, but there's another mod that reduces it down to a month; if you could integrate that function as a game rule toggle to set modifiers on the reform times, that would eliminate redundant mods that should be balled into one.
Suetam  [作者] 2024 年 7 月 9 日 上午 8:33 
hamletsdead, it lets you expand the max traditions, but dont change the start traditions of any culture
Trash 2024 年 7 月 8 日 下午 5:17 
Could you make it compatible with fallen eagle.
hamletsdead 2024 年 5 月 10 日 上午 9:29 
For some reason a bunch of cultures (e.g., Norse) only have 4-5 traditions at game start still. If I hybridize I immediately can go up to 9, but I'm not starting with 9 for some reason. Any help would be greatly appreciated.
norwegianviking 2024 年 3 月 13 日 上午 2:41 
great collection of mods you are making