安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													



 
						 
						 
						

 
			





Adding the vehicle framework mod with the OG kurin deluxe mod activate the kurin vehicles.
Do you know if it's possible to mix both using only XML edit (I may want to give it a try if it's possible) ?
I noticed this mod seems to be incompatible with the base Kurin Deluxe mod (tring to run the game with both display a lot of red error and a crash at generation using "dev quicktest"). Isn't there a way to have both kurins and their vehicles at the same time ?
Added a drilling rig vehicle, fixed some code, reworked missile truck and the heavy shuttle. Details in the update log. as usual
Updated to 1.6, CE patch included for 1.6 as well. Also I revamped the textures' size so the mod should consume less RAM. Kurin titan exosuits/mechas do present in the files but they are not obtainable in 1.6 because they are bugged. Sadge.
Retrieving Vehicles.Graphic_Vehicle Colored Graphic from vanilla GraphicDatabase which will result in redundant graphic creation.
(it's longer than this)
It lag my game abit cause it's an error spam-