密室逃脱模拟器

密室逃脱模拟器

6,721 个评价
Artblocked [2 Player Co-op]
   
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Type: Room
Number of players: 2 player only
Play time: 45+ minutes
Difficulty: Hard
Language: English
Themes: Mystery
文件大小
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更新日期
141.330 MB
2024 年 3 月 7 日 下午 4:48
2024 年 8 月 21 日 下午 2:33
18 项改动说明 ( 查看 )

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Artblocked [2 Player Co-op]

描述
After a short vacation, an artist returns to their studio. Once they close the door and flick the light switch they notice how things have been slightly changed. The room feels off, as items have been slightly altered. Before they can take another step, they hear the turning of gears behind them. Bars now block their exit. They're locked in their own studio with only one hope of escaping: their dear friend, who currently sits at the desk of their mediocre office job twiddling their thumbs.

You along with a friend can choose who plays as The Artist, and who plays as The Computer. The Artist has more space to move around as has access to locks. The Computer is more focused on gaining hints and information that can help The Artist navigate their puzzles. Communication is key between both sides, and don't be afraid to write down information.



*Settings: Half texture resolution is playable, but quarter resolution makes the room very difficult to navigate in some sections. Please check what resolution you are playing with BEFORE entering the room.
*Feedback is welcome, as Co-op rooms seem to have a higher number of occuring bugs that need addressing.

Influences: How 2 Escape, The Witness, Islands of Insight.

All custom images used are self-created using IbisPaint X and Aesprite.
This room contains no custom models or LUA scripts. All logic shown in the room uses the built-in logic objects.
This room contains a total of 2,799 objects.

Sounds used:
https://freesound.org/people/_stubb/sounds/406619/
https://freesound.org/people/SoundDesignForYou/sounds/646669/
https://freesound.org/people/jjastr1/sounds/134962/
https://freesound.org/people/EagleStealthTeam/sounds/165530/
https://freesound.org/people/Batuhan/sounds/17733/
https://freesound.org/people/TheWoodlandNomad/sounds/363093/
https://freesound.org/people/GabrielAraujo/sounds/242502/

Music used:
Mind Body Mind, Blue Dot Sessions, Free Music Archive (CC BY-NC)
Yearning for Better Days, Squire Tuck, Free Music Archive (CC BY-NC-ND)
Constance Chill, Mr. Smith, Free Music Archive (CC BY)
41 条留言
Chris 来栖 10 月 24 日 下午 12:48 
Completely misleading puzzle, writing the last 2 digits of the computer code in red when the dice is red aswell, although there is no connection to it, makes no sense.
Vayshan 10 月 20 日 下午 1:15 
Very unique premise and well-thought out puzzles. We do a lot of rooms and found the entry level a bit hard! I think most of the negative comments did not look very closely and missed some clues. We did not encounter any bugs and after a fresh second start we could solve the puzzles eventually.
tatecarpit 9 月 4 日 上午 6:07 
No red question marks on pictures. Broken room.:steamthumbsdown:
Zalbag13 8 月 6 日 下午 7:49 
keys wont go in keyholes (got all three), no red question marks, no pictures on the side of computer, and no numerical lock that would even take the code that the "hint" talks about.
WouldYuKindly 7 月 22 日 上午 4:38 
Broken puzzles and hints make no sense. Sorry but no
Caris 6 月 20 日 下午 11:10 
Well, that was terrible. Not sure how this got 5 stars, not a good coop, not good puzzles, broken puzzles. Overall disappointed and only finished the room to down vote it. Needs work.
Artemis 6 月 3 日 上午 11:53 
how is this ass of a map so highly rated
Cat McMeowson 5 月 31 日 下午 3:34 
Did not work after the second e-mail puzzle. Even after going through the whole walkthrough there was nowhere to enter the code. Not sure if it was just us but it seems like it was bugged for other people as well.
Craybait 5 月 28 日 上午 3:01 
Played with a friend who was in the art room.
Cackled like a super-villain at the end.

Mwahahahaha!!! >:3
zomgbomb 5 月 25 日 下午 2:00 
did not enjoy this map. very tedious and slow. waiting for the other player and communicating with them makes this room even more annoying. has potential to be a good map but it needs to refine the puzzles. make them more clearly communicable between players. the end is also very anti-climactic for 'the artist' because you must wait for the 'the computer' while doing nothing.