Stellaris

Stellaris

75 个评价
Slightly Larger Starbases [4.1]
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
549.967 KB
2024 年 2 月 25 日 上午 3:41
9 月 22 日 上午 8:26
14 项改动说明 ( 查看 )

订阅以下载
Slightly Larger Starbases [4.1]

描述
This mod increases the size of all starbases by adding several module and building slots to all of them. Weapon modules have also been buffed a bit.
To compensate for the increase in power, the cost of starbase upgrades and weapon modules is increased likewise.

This mod changes the UI for starbases a bit so the additional module slots are properly visible. Compatibility with other UI mods might be limited

Starport:
- Cost increased from 200 to 300 Alloys
- Added one module and one building slot

Starhold:
- Cost increased from 500 to 700 Alloys
- Added two module and one building slots

Starfortress:
- Cost increased from 1250 to 1750 Alloys
- Added three module and one building slots

Citadel:
- Cost increased from 3500 to 4500 Alloys
- Added six module and two building slots

Gun battery:
- Cost increased from 50 to 75 Alloys
- Added one more Medium Gun Slot (2->3)

Missle battery:
- Cost increased from 50 to 75 Alloys
- Added one more Medium Missle Slot (2->3)

Hangar bay:
- Cost increased from 50 to 75 Alloys
- Added one more Strike Craft Slot (1->2)
19 条留言
jojobe 10 月 6 日 下午 6:30 
I use this for Civilizations as well.
Icelord 9 月 29 日 上午 10:16 
@Treep3r
Just wondering if you had ever thought of doing a much lager starbase instead right now your mod here is the only one i have fround that works with the StarTrek: New Civilisations mod (stnc)

already changed it to 16-9 instead of 12-6 but since there is no scroll bar its kind of limited to that
Saranea 5 月 29 日 上午 5:25 
Quick bug report:

- The bonus HP to ships from the defence traditions sadly doesnt work for bio-ships.
- the edict granting 25% research to crusers should be changed for empires with bioships, as it does nothing
Wizard_ice 5 月 8 日 下午 5:04 
@Psycho

I've been playing this mod as a standalone for a test as well as adding several utility mods. So it should be working perfectly fine my guess is it's a mod incompatibility issue. I know it has issues with Gigastructural Engineering.
Wizard_ice 5 月 7 日 下午 6:44 
Just hoping you could make this compatible with gigastructural engineering.
Mr.PJX 5 月 6 日 下午 7:12 
nice!
Psycho 5 月 6 日 下午 2:44 
Cant build citadels, tech is reasearched and it says "click to upgrade to citadel", but cant click it...anyone else?
Cowardly_chaplain 2024 年 11 月 4 日 上午 6:47 
Dang it, I was hoping it would had 8 building slots to it.
Specimen A 2024 年 11 月 3 日 上午 1:39 
Can confirm, it works with UI Overhaul Dynamic for me. Just put it before UI Overhaul Dynamic in playset.
CurtimusPrime92 2024 年 10 月 31 日 上午 12:15 
does this work with UI Overhaul Dynamic? the other similar mod i found for this is compatible but it was reported broken with new patch, and it seems a bit too excessive for me with module and building slots