tModLoader

tModLoader

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武器饰品化
   
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模组功能: 新增内容, 游戏调整
tModLoader版本: 1.4.4
文件大小
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更新日期
82.860 KB
2024 年 2 月 24 日 上午 7:25
2024 年 3 月 18 日 上午 1:50
13 项改动说明 ( 查看 )

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武器饰品化

描述
允许玩家将部分武器当作饰品装备,并获得相应效果。

目前包含的内容:

1. 作为饰品时提供增益/减益的武器:
* 史莱姆枪和水枪,既影响敌人又影响使用者。
* 爆炸机关哨兵,第二和第三等级可以为敌人涂油。
* 永夜刃和原版永夜刃,为攻击附带火焰和毒素。
* 魔眼法杖,为攻击附带诅咒焰,无视敌人的诅咒焰免疫。
* 其他大部分本来就可以造成减益的非消耗性原版武器也能发挥饰品效果。

2. 作为饰品时提供治疗能力的武器:
* 蝙蝠棍,每次击中敌人获得1点治疗。
* 吸血鬼刀,每次击中敌人根据伤害量获得治疗,治疗比例及上限可配置。
* 封印獠牙盾,蝙蝠棍、吸血鬼刀、十字章护盾和克苏鲁护盾的合成终点,提供治疗、免疫和冲刺。

3. 作为饰品时提供永久食物效果的武器:
* 钓鱼得到的海鲜、圣诞节的糖果和蛋糕,还有更多。
* 麦芽酒投掷器提供不限量的麦芽酒。

4. 作为饰品时影响射弹的武器:
* 死神镰刀赋予射弹和仆从穿墙能力、兔兔炮帮助你奴役兔兔。

5. 其他:
* 部分武器可以改变你身处的生物群落。
* 塔防中掉落的部分武器还可以额外提供真正的塔防饰品的功能。

Ex. 全新的饰品
* 怪物狩猎指南,允许武器饰品效果无视敌人的减益免疫。其升级版可以直接在背包中发挥效果。

额外信息:

1. 部分饰品效果可以在配置中修改。
2. 多人模式未经测试。

如果发现bug或有其他问题反馈请留言,不过我没法对修复进度做什么保证(
29 条留言
A Brave Elected Volunteer 2024 年 8 月 8 日 上午 10:13 
For some odd reason, the accessory effect on the Death Sickle seems to break fishing. It probably has something to do with the bobber collision and the liquid. Thankfully moving the accessory to the vanity slot removes the effect, so it's pretty minor.
=L33T 720= 2024 年 5 月 28 日 上午 7:24 
does this haves calamity / thorium mod compatibility?
MercuryDoll 2024 年 4 月 30 日 下午 7:13 
i was losing my mind for 15 minutes straight thinking my game bugged out before i realized what putting the Ball of Hurt into an accessory slot actually did. 10/10
Uiopik 2024 年 4 月 6 日 下午 1:10 
can you make a separate mod that adds "weapon accessory slots" which work like normal ones but you can put weapons in there
Scamander Wayne 2024 年 3 月 22 日 上午 7:09 
Hello, just want to ask about config. What does zero in healing max value mean? That vampire knives healing is off by default, or zero stands for no limit and making number between 1 to 50 actually limits it?
rocksinshoe 2024 年 3 月 9 日 下午 4:06 
hey bro it will be better if you change how this mod works and methods completely. from what i understand you do weapons manually yes? that is not good because:
more work
incomplete list
not all work
mods dont work

instead i recommend you make the method more dynamic as in when you put your weapon in the slot it will cause the debuff it should cause if you attack with it automatically, and also give the buff that it should if it gives a buff like minions
rocksinshoe 2024 年 3 月 9 日 下午 4:02 
you should support summoner weapons in accessory slots so you can use the slots as extra minions
rocksinshoe 2024 年 3 月 9 日 上午 1:19 
can you make whip tag debuffs work like this? i know it will be op but cmon it will be fun
Cap'n Rightbarrel 2024 年 3 月 2 日 上午 12:54 
You could still use it and not use weapon back mod, not every mod needs to work with eachother
ginger  [作者] 2024 年 3 月 1 日 下午 6:35 
@감자 There was a pre-upload version of the introduction that listed weapons with accessory effects. But then there were a bit too many weapons affected so I removed that part.
However, you can find most of the weapons that inflict debuffs at the end of the "Debuffs" page of the wiki, which (in quantity) make up the bulk of the current content of this mod. The remaining weapons are basically listed in the current introduction.