Left 4 Dead 2

Left 4 Dead 2

32 个评价
LOVANDER (COACH)
   
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Survivors: Coach
Game Content: Models, Textures
文件大小
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20.952 MB
2024 年 2 月 22 日 下午 8:34
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LOVANDER (COACH)

描述
PALWORLD
why that hands looks like that?
two reasons

1 when i tried to make more "correctly" the hands looks strange
2 i cant fix that, i need anybody who can fix that

extracted model from:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3151438809
20 条留言
Sterben Deathmatch 2024 年 10 月 17 日 下午 4:01 
wasnt there a Cattiva mod for coach?
7ᴇᴍᴘᴇsᴛᴲ 2024 年 4 月 10 日 上午 11:45 
SEGG
Gardevoir&MGEbrother8008 2024 年 3 月 20 日 下午 9:20 
Honestly given the current workshop no doubt someone would upload a furry nsfw big titty version of LOVANDER
Mugtoast 2024 年 2 月 29 日 下午 4:20 
for gmod yes, due to it being bigger then the weapons.
Defa  [作者] 2024 年 2 月 29 日 下午 4:09 
you modified the hands scale?
Mugtoast 2024 年 2 月 29 日 下午 3:21 
ah, if you want, you can try the sfm model i sent you and see if things changes. I changed the model a bit to fit gmod standards and requirements. Other then that im in the dark on L4D2 modding, just thought id bud in and see if I could help to the best of my ability.
Defa  [作者] 2024 年 2 月 29 日 下午 2:42 
l4d2 proportions issue the finger vertex points is very small for lizard hands
Mugtoast 2024 年 2 月 29 日 下午 12:39 
i meant to say fingers not hands, my bad.
Mugtoast 2024 年 2 月 29 日 下午 12:39 
Another thing you could try is weight painting the effected hands/bones, its somewhat tedious and complex but you could take a lick at it in Blender or whatever modeling software you use.

Here is a blender tutorial for weight painting that is if you use blender https://www.youtube.com/watch?v=4fICQmBEt4Y&t=32s
Mugtoast 2024 年 2 月 29 日 下午 12:34 
The fingers look and work fine, its not your fault that they look strange its just that their big and l4d2 animations is the culprit on why they bend and look weird. Nothing you can do their, but if you wanted to try you could shrink the firstperson arms fingers and see if that helps mitigate it a bit.