边缘世界 RimWorld

边缘世界 RimWorld

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SeedsPlease: Lite Redux
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Mod, 1.4, 1.5
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更新日期
29.713 MB
2024 年 2 月 12 日 上午 4:40
2024 年 5 月 2 日 上午 1:49
28 项改动说明 ( 查看 )

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SeedsPlease: Lite Redux

描述

Introducing an Enhanced Edition of SeedsPlease Lite Mod

This mod is a refined fork of the beloved SeedsPlease Lite mod, incorporating a suite of enhancements designed to enrich your farming experience in-game. Here's what sets it apart:
  • Intuitive Seed Names: Seeds that are automatically generated by the mod now bear names derived from the plants they produce instead of based on internal def names.

  • Enhanced Seed Descriptions: Seeds, whether auto-generated or predefined, now have in their info page a description mirroring that of their source plant, replacing the previously static text which did not provide information about the plant. Additionally, each seed's information page features links to its parent plant and the plant's product.

  • Optimized Seed Yield: Plants that yield less upon harvest now result in a greater number of seeds when used in the 'extract seeds' bill.

  • Increased Stack Size: To alleviate the burden of micromanaging seeds storage, the maximum stack size for seeds has been expanded to 1000.

  • Mushroom Cultivation Overhaul: Resolved issues within 'Vanilla Plants Expanded - Mushrooms' growing zones to ensure proper seed consumption during sowing. Also enabled the creation of mushroom seeds for all mushroom plants added by mods, overcoming previous limitations that restricted seed production.

  • Expanded Seed Textures: Introduced new textures for seeds of plants from various mods, enhancing visual diversity and recognition. This update includes 26 textures for Medieval Overhaul, 28 for the Regrowth mods, 38 for Vanilla Plants Expanded - More Plants, and 7 for Vanilla Plants Expanded - Mushrooms.

Recommended Complementary Mods
Seed Vault
Adds two new deep storage items specifically for seeds.

Vegetable Garden Seeds Fixes (No Plant Replacement)
This mod combines adjustments klvlt made over time to enhance the experience of using SeedsPlease: Lite and mods of the Vegetable Garden Series (specifically: Main, Medicine, Fabrics).

Original Mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2586052937

Source Code
https://github.com/Evyatar108/RimWorld-SeedsPlease
热门讨论 查看全部(4)
4
6 月 22 日 上午 3:14
Bug reports
thedarklightlord
4
2
2024 年 12 月 26 日 上午 11:32
Strawberryfix
Sgt Toast
0
5 月 20 日 上午 1:26
Conflicting Seed Extraction
Svela
251 条留言
派翠克 10 月 7 日 上午 8:58 
Suppose there is no fruit of Blazebulb... is it means that we can only buy seed from others? We can make seeds by ourselves?
派翠克 10 月 7 日 上午 8:49 
Does it work well with CE?
Not sure if this would work with Blazebulb....
aproseco 9 月 12 日 上午 10:51 
Does this have compatibility with plant genetics?
-=GoW=-Dennis 8 月 5 日 上午 1:38 
I would also like to agree with Nyoj that ferny's version really isn't a substitute, would love to see this updated.
Nyoj 8 月 4 日 上午 9:19 
Seen the rest of your mods updated, i see you are suggesting Ferny´s mod as a substitute.

Totally ok if you decide not to update this one anymore, just letting you know that fernys version is a very soft approach to this mods original idea. Personally i would be amazed if you decide to keep supporting the original concept, an i´m sure plenty of us would. Anyways thanks for your work !
TheGamingLizard 7 月 28 日 上午 11:33 
fav mod really adds that hardcore part missing from base game
nanashi 7 月 26 日 上午 8:06 
Seeds for 1.6 please! I really love this mode. I NEED IT!!
Howdy Pardner 7 月 19 日 下午 6:25 
@Anon you need to get a mod that splits harvesting from growing (such as [FSF] Complex jobs) and manually assign work priorities so they always cut before planting
Anon 7 月 18 日 下午 1:54 
This mod is as old as Rimworld and yet it still suffers from the same pawn behaviour issue where they grab a seed, plant it, then cut a plant, then go back to grab another seed, then plant it, and so on. Amazing that nobody complains about it.