Sid Meier's Civilization V

Sid Meier's Civilization V

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Scotland (James VI)
   
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18.266 MB
2014 年 9 月 18 日 下午 1:02
8 月 30 日 下午 2:45
26 项改动说明 ( 查看 )

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Scotland (James VI)

在 JFD 的 1 个合集中
JFD's Civilisations
158 件物品
描述
SCOTLAND (JAMES VI)
Unique Trait: Reulis and Cautelis
Earn Golden Age Points whenever a non-Military Great Person is born based on overall Great People Point generation. During a Golden Age, Engineer, Merchant, and Scientist Specialists generate Great Writer Points.

Unique Unit: Makar
The Makar is the unique Scottish replacement for the Great Writer under James VI. Great Works of Writing created by a Makar increase the length of Golden Ages by 5% each (up to 50%). Any Makars born during an active Golden Age will lengthen that Golden Age equal to the bonus from Great Works of Writing created by them. Use Makars to elevate the culture and prestige of your civilization's arts.

Unique Building: King's College
The King's College is a Medieval-era building replacing the University for Scotland under James VI. In addition to boosting a city's Science output, the King's College allows Engineer, Merchant, and Scientist Specialists in the city to generate their respective base Great People Points even when unworked. When worked, they generate an additional point each. These points also contribute to Great Writer Points during a Golden Age with the Reulis and Cautelis Unique Trait. Construct King's Colleges in cities with your greatest number of specialist Buildings.
ACHIEVEMENTS
Whose the Wisest Fool Now?
Beat the game on any difficulty setting as Scotland under James VI

When the Castelian Band Comes Marching In
As Scotland under James VI, have the longest active Golden Age in the world during the Renaissance Era that is at least 20 turns in length

Note that Achievements require the Additional Achievements mod: here.
PATCHNOTES
  • v5
  • Added Additional Achievements support.
  • Reworked uniques so that they draw on the exact elements of their base unit/building.
  • Tidied up some redundancies in the code, and some other misc. fixes.
  • v4
  • UA no longer grants Golden Age Points from Great Generals or Great Admirals. GAP gained is now based on the Great People rate in your cities.
  • Great Writer Points from UA now factors in Great People modifiers for Engineers, Scientists, and Merchants.
  • Highlander UU has been replaced with the Makar UU, replacing the Great Writer. Each Great Work of Writing created by a Makar increases the length of Golden Ages by 5% (up to 50%) and any Makar born during a Golden Age are moved to a the nearest city with an available slot, if possible.
  • Removed Hills priority since the Civ no longer receives the Highlander.
  • UB is now called the King's College. It no longer has a Great Writing slot. Instead, it generates Engineer, Merchant, and Scientist points when their specialist is unworked, or an extra +1 when it is.
  • Changed the peace and war themes.
  • Added new city list thanks to Lordie and DarthKyofu.
  • Removed the modifications to the Celt city list.
  • Added new Civ icon and updated colours thanks to DarthKyofu.
  • Various text, supports, and code standardizations/optimizations.
  • Fixed black outlines on Civ Icon and Unit Flag alphas (where applicable).
  • Fixed issue where the ambience in the leaderscene overwrote the music (where applicable).

If you prefer the original version, it can be downloaded here[drive.google.com].
DISCLAIMER
Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.
165 条留言
peter.popp65 6 月 11 日 上午 9:00 
Since the update, James VI no longer appears in my player list. Too bad, I love Scotland, I love playing Scotland. I would be extremely grateful for any tips!
tmxk2012917 4 月 7 日 下午 7:55 
Thanks for the update. I just finished a game as Scotland. 3 Makars were born during the golden age and I noticed that my golden age turns increased from 10+ -> 50+ -> 344 -> 2730+.

Is this expected?
Luke_Thighwalker 2020 年 11 月 4 日 下午 12:35 
this mod messes up Vox Populi's great work optimization feature
mb3 2020 年 10 月 9 日 下午 2:48 
I like playing as Scotland, but one thing I was noticing was that this mod seems a bit over powered. During my playthru I was able to build the wonder that gave me extended golden ages, and with that I was almost never off of golden age. When it would end I was usually just a few hundred away from starting another one, and even a few times I was already over the target number to start a new golden age. Other than that, the rifleman change didn't seem too useful as my tech level passed by rifleman so fast. Also, the Scotland color was too close to Siam. Playing as Scotland was great tho. :pug:
Magnus the Rad 2018 年 8 月 2 日 上午 5:03 
SCOTLAND FOREVER!!!!!!!!!!!!
Asafoe 2017 年 2 月 21 日 上午 1:42 
The game crashed when the "cultural development" event showed up and I accepted it.
Narrelama 2016 年 12 月 11 日 上午 2:40 
Slightly underwhelming, in my opinion. But this mod works. Especially if you wanna have a marginalized player who get squeezed up into the highlands in your game.
Troy 2016 年 12 月 7 日 下午 7:02 
Odd, The Mod does not show up in Nation Select.
Foxxedhound 2016 年 11 月 4 日 下午 9:28 
But too be perfectly honest, the Highlander sounds useless if your nation isn't hilly at all, same as the Norweigan Ski Infantry if you didn't have snowy or hilly lands.
Foxxedhound 2016 年 11 月 4 日 下午 9:26 
If this mod didn't include Highlanders, this mod would be useless.