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Ye, I've noticed that when I tried to launch them after updating.
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Dev changed tech system in V66. In V65 there was KNOWLEDGE_PER_WORKER and now VALUE_PER_WORKER. If you change it your game goes crazy and stop generating research at all. Or generate tech points and after that reset them to zero and freeze them on zero. And you can do nothing. Do you know what to do with it?
under my rudimentary tests it looks as though degredation and knowledge gain are linked.
I'll do some more balance changes tomorrow but as of now you can gain knowledge it is just very slow. (bonus being it doesn't go away very fast at all. may take days to degrade)