安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










Not saying that you are silling
- Summons that deal damage to herself when hit
- Heal on random chance on spending meter
- Telegraphed Teleport
- "Amazing Frame data" check this 2 pixels tall hitbox
- "20% less damage" How many HP do this character have a again, 900!
She has summons that pass through many types of attacks
She teleports
She has amazing frame data
She takes 20% less damage.
"Seems fair".
If the clones didn't stay active after hitting the Fumiko player.
You can't make any follow ups. You're either forced to block or your follow up hits one of the clones that parries you for 20 frames of hitstop. There is no winning exchanges once they have any amount of clones over 3 out.
- Said Fumiko already hitting opponent, which make them able to block attack
- Main Fumiko is blocking, which make it block an attack for the sub Fumiko