Portal 2
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After Hours
   
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46.942 MB
2024 年 1 月 24 日 上午 1:25
2024 年 1 月 24 日 上午 11:37
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After Hours

描述
A very simple laser-faith plate puzzle featuring Schrödinger's cubes. I actually made this one a while ago inspired by the Portal: Revolution trailer, but I've ran into some issues with my implementation of Schrödinger's cubes, which lead me to abandoning working on this chamber. After getting back to working on my BEEMod package and making some fixes to the aforementioned cubes, I figured it would be a shame to let this chamber go to waste. So I cleaned it up a bit, improved visibility there and there, and here we are!

Music: Rexaura - 2# from Rexaura.


Custom BEEMod packages used:
Aneonen's Miscellaneous: https://github.com/Aneonen/Aneonen_Miscellaneous
AxoLabs' Packages (Hey, that's me!): https://github.com/AxoLabs/BEE2-Axos-Packages/

Custom assets used:
Ported Portal RTX lightrail endcap models by dog5987


If I forgot to credit anyone, please let me know!


Unintended:
- Any sorts of glitches, speedrunning tricks, cube throwing, etc.


To know:
- This chamber features Schrödinger's cubes, a cut variant of the reflector cube. When a laser enters one cube, it comes out of the other. Fizzling one cube will also do the same to the other one.

- The random white tiles next to the laser catcher and the emitter are purely decorational and non portal-conductive.


Please keep all comments in english. If you find any unintended solutions, please report them in the comment section. Constructive criticism and feedback is welcome and greatly appreciated!
14 条留言
Nobody No-One 2024 年 5 月 31 日 下午 12:40 
Nice easy map with an interesting concept and good aesthetics. Thumbs up.
asd417 2024 年 4 月 26 日 下午 2:19 
Good map.
. 2024 年 4 月 19 日 下午 3:29 
Clever challenge. :steamthumbsup:
Occam 2024 年 2 月 2 日 上午 11:11 
Been playing for years and have never seen Schrodinger's cubes before and I played through before reading your description (as I always do). Enjoyed working through it. It was certainly a puzzle but i escaped. Keep building! Oh, where is my cake?
matungo 2024 年 1 月 31 日 下午 3:16 
great map, although i think i solved it not how it was intended... When you get catapulted you can just hold "D" and strafe and you can BARELY get to the edge, was this how youre supposed to solve it because i ran out of ideas haha
great map tho
Jade BGE 2024 年 1 月 30 日 下午 4:06 
Cool map! Thanks:steamthumbsup:
Psychological Atom 2024 年 1 月 28 日 下午 7:23 
Also, how do i get this cool track platform? I got the old version.
AxoLabs  [作者] 2024 年 1 月 26 日 下午 11:54 
@Psychological Atom thank you haha! The square lights are a part of the custom BEEMod style I made, hybrid. The download for the cubes (and the style!) is in the description, and the cubes *should* be working properly now! Adding a laser preview is definitely something I want to do, though I haven't really looked into how it works yet, haha
Psychological Atom 2024 年 1 月 26 日 下午 9:38 
Awesome map indeed! But where did you get these square lights? They look so cool.

Also i wanna try a map with schrodiinger's cubes. My only worry is that these cubes don't "pre-aim" themselves when picked up when there's no laser emitted.
bullfrog 2024 年 1 月 26 日 上午 2:58 
oops, should have read "looks great" not "looks grate" XD