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Since the game's finished in terms of new content, I've considered porting all of the available gear as new addons, where I'll also go back and make a bunch of bug fixes from this pack (meaning it'll more than likely be discontinued as time goes on.). Considering how much available gear there is though, it'll definitely be a slow process.
Gear that include gloves tend to be pretty finicky with the Spoon 3 models, since they're made a bit differently than the in-game versions. Besides using the available bodygroups to make parts of the body invisible, the only other solution I can think of is to edit the model in blender to make more bodygroup options and have better finger/hand options for bonemerging. Even then, I think it's better to have more available gear first.
Understandable, remember that you are the shinning light in the world of darkness. Have a good break
Right now, I'm currently on break and won't be doing very large ports like the gear until much later. In other words, the gear is on my radar when I get back.