Killing Floor

Killing Floor

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KF-RE1-Mansion-Story_STD_Ed
   
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标签: Story, Map
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13.683 MB
2014 年 9 月 14 日 上午 1:23
2014 年 9 月 15 日 上午 3:04
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KF-RE1-Mansion-Story_STD_Ed

在 Dead Dread 的 1 个合集中
Dead Dreads STD Edition Maps
4 件物品
描述
Updated to work with standard zed spawns. A remake of the first Resident Evil's mansion. Follow the go signs, use your ammo sparingly (the ammo and weapon pick-ups are spaced out), and work together to escape the Spencer Estate... If you can! Original map by Driftwood.

Suggested 5-6 players, Normal or above difficulty, and make sure to make the game match be set to 'Long' to make it work correctly. And remember to follow the 'Go' signs as to not get locked out of the continually shifting map!
Its a tough one, good luck!

Original map by Driftwood

Direct Download (spaced to hell to try and avoid the steam autolinkdelete bot)
www . mediafire. com/ download/ ou0409iubc938q5 /KF-RE1-Mansion-Story_STD_Ed.rom

Note Driftwood has made a new objective mode version, if you want that head to;
new objective mode version http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=399639299&searchtext=re1-mansion
7 条留言
kamikaze4kanojo 2015 年 3 月 13 日 上午 7:51 
nah you're good, I appreciate that it was kept alive to some capacity while I took a very long break from KF.
Dead Dread  [作者] 2015 年 3 月 9 日 上午 6:39 
Nice Driftwood, will have to give it a go :) I'll leave this version up for non objective mode servers, but if you want me to take it down just ask.
CheckOutMyKitanaCollection^_^ 2014 年 12 月 16 日 下午 9:55 
Blew my mind, tons-O-fun! Should do one in the police station from RE2.
®omano 2014 年 12 月 2 日 上午 5:15 
Need external link for server admins please. Thanks!
Dead Dread  [作者] 2014 年 9 月 16 日 下午 8:50 
Thanks mate, its going live now :)
Darth Schumy 2014 年 9 月 16 日 上午 2:27 
Test run on Bloody Red Ferrari #7 went without an issue. Thankyou c00kie & Dead Dread for getting one of the all-time classic maps operational again. The Killing Floor world is in these two players debts and congratulations to both. No thanks to Tripwire however, for screwing this iconic Story Map up in the first place.

Evidence of map working:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=314759157
:weed::catmug::Original_Assassin::drake: :lol: :dred::alphahero::rred::htt::hth: :comic: :sgsurvivor::choke::hth::ElvenCourt::monor::spacebooze: :lol: :drake::Original_Assassin::catmug::weed: